bagarospo81
Guest
Hi, I would like to take advice on which to use and maybe even what first steps to take.
I'll explain. I was proposed, at a time lost, to realize a prototype of a glass of glass very particular as shape and use and turned to me because they knew that I use a little cad 3d and in particular inventor (even if I had experiences also with solid edge and caia v5).
However, I wonder whether this is the right way to proceed or whether it is not the case of creating a hand proptotype with clay or other sculptural material and then switching to 3d scanner for finishing and the final model.
Frankly there is not much of how glass objects are made... .
In any case... if you wanted to make the 3d model first and then switch it to a 3d printer for the realization of the prototype...what cad would you recommend to use? ?
Obviously those I know make use of primitives and, unless virtuosity, they are not suitable to realize the shapes and surfaces of the object.....I know that rhino 3d integrates commands for direct modeling of surfaces but I do not want that there are sw dedicated to the sculptural realization of objects.
Thank you.
I'll explain. I was proposed, at a time lost, to realize a prototype of a glass of glass very particular as shape and use and turned to me because they knew that I use a little cad 3d and in particular inventor (even if I had experiences also with solid edge and caia v5).
However, I wonder whether this is the right way to proceed or whether it is not the case of creating a hand proptotype with clay or other sculptural material and then switching to 3d scanner for finishing and the final model.
Frankly there is not much of how glass objects are made... .
In any case... if you wanted to make the 3d model first and then switch it to a 3d printer for the realization of the prototype...what cad would you recommend to use? ?
Obviously those I know make use of primitives and, unless virtuosity, they are not suitable to realize the shapes and surfaces of the object.....I know that rhino 3d integrates commands for direct modeling of surfaces but I do not want that there are sw dedicated to the sculptural realization of objects.
Thank you.

