siuseppe
Guest
Hello, everyone.
I must simulate with fluent a submerged kinetic turbine (tidal turbine).
I would like to know what is the easiest way to proceed. I'd like to use the 6dof solver so I can get rid of the rpm to give as input, but get it as a result of the simulation.
other faster and simpler methods?
For example, by launching multiple Rpm simulations imposed different but with the same input speed it would be possible to understand which rpm is the "real" (more just) for the type of turbine?
We say that the turbine is similar to a peace turbine.
made this step, I would also like to simulate it with the free surface not set with a vof analysis so as to understand that overlay causes the turbine in the channel.
thank you for the reliability.
I must simulate with fluent a submerged kinetic turbine (tidal turbine).
I would like to know what is the easiest way to proceed. I'd like to use the 6dof solver so I can get rid of the rpm to give as input, but get it as a result of the simulation.
other faster and simpler methods?
For example, by launching multiple Rpm simulations imposed different but with the same input speed it would be possible to understand which rpm is the "real" (more just) for the type of turbine?
We say that the turbine is similar to a peace turbine.
made this step, I would also like to simulate it with the free surface not set with a vof analysis so as to understand that overlay causes the turbine in the channel.
thank you for the reliability.