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blend con sweep?

  • Thread starter Thread starter estrOso
  • Start date Start date

estrOso

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hi to everyone, it's hardly that I know this forum but I compliment you as I've already found a lot of useful discussions.
It's my first post, so I introduce myself, my name is lorenzo and I have worked since boy with 3d rendering-oriented software and animation (like 3ds Maya etc) recently, I changed genre and ended up in the tunnel of mechanical design and cad "with quotas" currently use pro-e wf3.

Well that it's a pro-e sink, with regard to the normal modeling tools I don't have any problems whatsoever but yesterday I happened to have to draw the bottle (from the crazy silhouette) of which I attach the image... After some attempts I threw myself on the blend with sweep but, neck and bottom aside for which I used a revolution, I can not get the shaped surface in the center consistent with the design.

Do I use the wrong instrument?

If I had to model with other sofware, I would make a sort of loft of different profiles led by two curved splines... in pro-e I'm literally getting off
Somebody help me?

thanks and again compliments for the forum.
 

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  • DOC020710-003.webp
    DOC020710-003.webp
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Although I have doubts about the precision of the section shape I solved with the variable section sweep and a cage of 5 containment sketches.

Thanks anyway.
Hi.
 

Attachments

  • bottiglia.webp
    bottiglia.webp
    42.2 KB · Views: 40
Although I have doubts about the precision of the section shape I solved with the variable section sweep and a cage of 5 containment sketches.
to have maximum control over the shape you could create the profile curves and sections, and "close" the paintings so created with boundary blends or with isdx surfaces...

If the shape must be particularly "fluid" using radius sequences for the profiles is not a good idea because you will not have bending continuity, but maybe you can't "simplify" the profiles with splines
 

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