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component attached to the mouse

  • Thread starter Thread starter dema
  • Start date Start date

dema

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a few weeks ago the company that my studio works for, took a course because in January it passes from wf2 to wf4.

during the course they told us that when in a set loads a component this does not place default at the center of the three floors (and in a large set usually means hidden inside some other component), but remains attached to the mouse.

Well I have a wf4 but the newly loaded component sets itself by default as in the wf2, there is some parameter to set.
 
I've been using wf4 for almost a year, and I've never seen this before... if you let her explain a little better than who told you, maybe we find out something we don't know.
 
I will try to hear Mondays, but I'm afraid they don't even know how to do it, I think they found that while loading a component this remains attached to the mouse and so they told us.

I'm waiting for someone else to know. . .
 
mail your config.pro file, I try to figure out if there is an option for managing this thing.
 
here is my config but with this the component you load you place in the center, Monday I try to ask in the company.
 
only because it is native and I am good...:-)

add in config.pro

comp_assemble_start = move_then_place

parametric greetings
 
Thank you very much and good Christmas... to all

p.s.: to be added in the config the right string is

comp_assemble_start move_then_place
 

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