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consiglio su render

  • Thread starter Thread starter zoumana
  • Start date Start date

zoumana

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Hello todos.
Given that I don't understand much, someone can explain why, not touching any very particular settling, making the same thing with 3ds and revit, with the second I get better mooolto results (very more photorealistic)?

and someone can suggest how I can, using 3ds, get results similar to those I get with revit?

allego 2 images that I think make understand my problem.. .
 

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I do not know revit, but probably as autocad or inventor always of the autodesk will have as a engine to render or at least as a kernel, mental ray that calculates global lighting, while in 3ds is still present lily ray, but it is necessary to activate it, otherwise makerizzi with the scanline that does not calculate the global (it is seen in fact that that of 3ds how render does not have it).
try to activate it by going into rendering menu -> make setup, in the scroll window below and expose the last rollout assign maker, click on the button with the 3 dots to the production dx and in the window select mental ray.
try to make it, you will see that things change, but then use well mental ray is another speech.
 
Thanks for the advice, I made some progress.. .

But now I'm trying to make a night scene but the shadows are horrible, because they all look pixelated, while I would like to be as clear as possible...that I should change to have results?
 

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the mental ray of revit is very reduced, and has already optimal and optimized presets, in max they are set, but the result will be far better!! .
Hi.
 
preset: septaggi render
there are already some presets in the 3ds, but you can also charge attri settaggi. .
 
those you find are very genius, I give you a lot to customize them, even because on those it is not taken into account the resolution of the render (which is fundamental) however there are only those.what do you have to render? with what engine?
 

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