walterego221
Guest
Good morning to all, I decided to refine my modus operandi for the creation of objects.
Until yesterday I was wandering around the problem by looking for some models with the warehouse of up or turning to "objects" some small creation made using loft tools and wall under archlinexp, recently I also try to create linear objects (doors, windows.) with some good results.
searching on the net but I fell my eye on some videos for 3ds (here below listed) in which the faces of objects were less uniform to make them more realistic. my question is: sketchup offers commands comparable to those I have seen or have to turn to other software to create mattresses and pillows that don't look like marble blocks?
I thank all those who will read my message. :smile:
3ds max modeling tutorial: adding wrinkles to your furniture3ds max: model a cushion using cloth modifier
Until yesterday I was wandering around the problem by looking for some models with the warehouse of up or turning to "objects" some small creation made using loft tools and wall under archlinexp, recently I also try to create linear objects (doors, windows.) with some good results.
searching on the net but I fell my eye on some videos for 3ds (here below listed) in which the faces of objects were less uniform to make them more realistic. my question is: sketchup offers commands comparable to those I have seen or have to turn to other software to create mattresses and pillows that don't look like marble blocks?
I thank all those who will read my message. :smile:
3ds max modeling tutorial: adding wrinkles to your furniture3ds max: model a cushion using cloth modifier