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design a fusion in parallelepipedo

  • Thread starter Thread starter warcraft
  • Start date Start date

warcraft

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Hello, everyone.
I heard of a method of modeling fusions in which the piece is drawn in a 6-sided parallelepiped. that is, in every face of the parallelepipedo draws the corresponding view, then trim everything and with the closesurface make the mold.
Some of you know this technique. I know that I explained myself as a scrapped book but if someone knows what it is we can discuss it.
Thank you very much :)
 
I had heard of the chunky method: start from a block and then proceed by hand to remove
 

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