• This forum is the machine-generated translation of www.cad3d.it/forum1 - the Italian design community. Several terms are not translated correctly.

does he work on the net or local?

  • Thread starter Thread starter bazzy
  • Start date Start date

bazzy

Guest
Of course this problem has already been faced years ago, I think I read something but until today I had no interest in it.

since yesterday we have mounted a company server.
for convenience I put there above all glki archives that were scattered on various pcs.

opening if I seem to notice a certain slowdown, could it be caused by the server? !

In short, according to you, it is worth leaving the files of if on the server (more convenience, automatic backups) or better to work locally!? (if I earn a lot at speed, then arrange a system to transfer files to the server for backups)
 
Of course this problem has already been faced years ago, I think I read something but until today I had no interest in it.

since yesterday we have mounted a company server.
for convenience I put there above all glki archives that were scattered on various pcs.

opening if I seem to notice a certain slowdown, could it be caused by the server? !

In short, according to you, it is worth leaving the files of if on the server (more convenience, automatic backups) or better to work locally!? (if I earn a lot at speed, then arrange a system to transfer files to the server for backups)
The fundamental question is:
Are you more than one to share files and work on the same projects? example: library parts, common codes between multiple groups.. .

in this case: file on the server absolutely yes, for the very reasons you said.

I work with a server pii at 350 mhz and don't know big worsening than when I'm local, if you have sensitive slowdowns maybe you have to do a little bit of networking.

Are you used to load the assemblies with all the active parts? this could actually cause some load on the network, I on my behalf load the assemblies always with the disabled parts.
 
The fundamental question is:
Are you more than one to share files and work on the same projects? example: library parts, common codes between multiple groups.. .

in this case: file on the server absolutely yes, for the very reasons you said.

I work with a server pii at 350 mhz and don't know big worsening than when I'm local, if you have sensitive slowdowns maybe you have to do a little bit of networking.

Are you used to load the assemblies with all the active parts? this could actually cause some load on the network, I on my behalf load the assemblies always with the disabled parts.
No, just one post.
slowdown was big, now (the second time I open if since we put the server) took a few minutes between the "close" command and the window that asked me if I wanted to save. . .

yes, I also load the assemblies with the active parts, but, except for some cases, are set of 5/10 parts
 
You can work locally, and in the evening you spend the whole thing on the server... .

Bye.
 
question: did you pass the files you moved to the server under the update of links? if you didn't do it most likely every time you open a design really doesn't find it where it should be (on c) and search it in the various search paths, until you find them.
remember that if you use the philosophy of the absolute path if they are not in the same folder. and for networked files mark the server name, not the letter you assigned the resource
I better explain: if your server is called "server1", and share the folder "signs" by connecting it as "d:", a possible set where you put "d:\parte.par" is actually connected to "\server1\disegni\parte.par"
so if you store the server in "server2" and continue to mount it as "d:" no longer finds the parts because the links should be updated to "\server2\disegni\parte.par"
the problem is partially solved if the search path of the files contemplates "\\server2\signs" because the one that does not find it searches then also there, but loses a lot of time in the search. by updating the links you could solve the problem
you did not change the server name, but the problem is similar
Hi.
 
the worsening due to working on the net is not due to file transfer (as many believe), but mainly to the laces that unleashed at the time of broken links, servers not found, network malfunctions.

It is therefore important to have a reliable and high quality network.

Hi.

p.s.: if you use textures in face styles and these are lost, there may be big slowdowns and the broken link is not reported anywhere. I created a program to analyze these situations.
 
It is therefore important to have a reliable and high quality network.
I confirm!
my client put a cool server and a network with the cons and works with him on the net quietly.
I still prefer to work locally, faster mooolto!
 
No, just one post.
slowdown was big, now (the second time I open if since we put the server) took a few minutes between the "close" command and the window that asked me if I wanted to save. . .
Clearly there's a problem.

However if you work alone I don't see the need for the server, so much it is worth keeping everything locally and occasionally saving on a USB drive, saving even a lot of current.
 
Clearly there's a problem.

However if you work alone I don't see the need for the server, so much it is worth keeping everything locally and occasionally saving on a USB drive, saving even a lot of current.
You don't have all the twists.
even if I sync files on the server to get them back up.
 
question: did you pass the files you moved to the server under the update of links?
That's the problem.
no, I haven't updated the links yet, I just spent the archive on the server and then I opened a drawing that I had to see urgently, without thinking about the links (I didn't even reset the default cards. . . )
 

Forum statistics

Threads
44,997
Messages
339,767
Members
4
Latest member
ibt

Members online

No members online now.
ciao
Back
Top