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effect to turn on/off component

  • Thread starter Thread starter deba7171
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deba7171

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Hey, come back.

Mounted groups and defined assembly animation I have some components to solve.
For example, with the entire crane I should set up small equipment in place but for these components I thought I would make them 'appear in position' and then make them 'disappear' at the end of use.
I thought of something like the fade to understand or anyway if we want a somewhat scenographic effect (flame and tadaaaa style hudinì). for now I have made them appear brutally with a scale factor from 0 to 100 but it does not really make the idea.

Can you tell me a way?
 
Right-click on object and object properties, there is a value on the dx (now I don't have max here) that should be something like visibility. the animi in the time of tot frames from value 0 to value 1 and vice versa for the disappearance for a gradual fade, otherwise if you want an on/off effect the animi in the distance of only one frame from value 0 to 1 and from 1 to 0.

for the flamed or you do it in post with video editing programs, or with some eye-catcher like a light that shoots on the camera aniumando the intensity of the light or with the videopost of max, but here you have to study a little 'you because it is a little complex and also depends on the type of effect you really want.
 
great with fade... so I solve useless support movements.
for the scenic effect at the moment I will do without. the objective is not to sell the plant but to illustrate the mandatory stages of preparation.

Thanks to the next one.
 
for the flamed or you do it in post with video editing programs, or with some eye-catcher like a light that shoots on the camera aniumando the intensity of the light or with the videopost of max, but here you have to study a little 'you because it is a little complex and also depends on the type of effect you really want.
now that I have completed the video with lights and rooms I find myself generated the following:
objects 587:
2.792.710 faces
filfe avi: 900 mb - 1024x768 -1500 frame to 25 fps or 60 sec.
calculation time 15 hours

I left the setup rendering all by default.
what are the next steps after generating the movies?
 
If you want to switch to video editing you have to do it with special programs like after effects, but you need to know them before using them and I'm not the right person to instigate it.

if you want to use the video post of max, even there, I recommend you to give the guide online to understand the operation and the possibilities to understand if it does to your case.

If you want to use the effect of the light I told you, you have to re-think everything or at least that range of frames for which you want a light to have the animation of light intensity from 0 to "x" and from "x" to 0.

for all cases, however, you do not want to go directly into avi, m out in uncompressed frames also in jpeg and mount everything later. virtualdub can do to your case for this operation, it is free and you download freely, you can mount sequences of images having then output (the final .avi file) more control over the quality and size of the footage.
 
I used avidemux2 .5 to reproportionize to fly the size and quality.
already so I brought from 1gb to 20mb the visible file also with non-performance pcs and is what I needed now.
for the future I seem to understand that the modus operandi for the generation of video is to go out to frames and then mount them with different software.
if so could you indicate your best integration resources to max2010? definitely as users you could help me a lot with your experiences, even to understand what the market offers. My work address is linked at least for now to the mechanical sector.

Thank you.
 

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