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emptying a solid... can you?

  • Thread starter Thread starter vale61
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vale61

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Good morning.

premise : I happened to see a designer starting from a solid (composed of several features), emptying it (i.e. getting a "skin" surface).

then solidified the feature (which I don't know how pro-and defines it), effectively obtaining a single solid.

Questions : First of all I would like to know the steps to get the one described above?

the obtained solid is editable (draft, cut etc.)?

Thank you all.

Bye-bye.
 
to obtain the external surface of a solid ("skin") is used copy/paste of external surfaces I don't think you can do with the empty command (low in the head) because you have to set a residual thickness and I don't think it works with thickness=0 (I've never tried)

to get a solid from a set of closed surfaces you need to use the solidification command and get a modified solid

if you have the program try to take a look at the online guide to the solidifying command that explains you pretty well how it works
Hi.
 
premise : I happened to see a designer starting from a solid (composed of several features), emptying it (i.e. getting a "skin" surface).
make a paste copy of the surfaces to have the skin of the solid is a soluzone, but what is it for? you would still have "under" the original solid and you could make more easily modifications, solidifications and subsequent modifications without "spring it". one of the cases in which it is best to extract surfaces is for particular fillets, but does not peel all the solid.
Perhaps the designer has created a new part using the inheritance function, in a few words it allows you to copy in the new part the surfaces of an existing part, keeping if you want the association.
Another possibility is to make a shrinkwrap (I don't know how you call it in Italian) creating a part composed of the "external surface" of the original solid, but I have no experience in this regard.
 
therapy and zpaolo gave you some useful information.
the scope of which you speak is very vast.
to understand what is the best way to follow you, you should tell us what you need the function you want to use.
you can use the copy and paste, you can publish the geometry and use the surfaces so created within a new part to relate it to the other, you can use the shrinkwrap ( @ zpaolo - in the Italian version is called packaging :-) ) and there are also other ways.
Tell us what you need and we'll find a solution.
 
therapi : I did not mean emptying with the shell, which, however, does not work.

: I think the most likely "other possibility is to make a shrinkwrap (I don't know how you call it in Italian) creating a part composed of the "external surface" of the original solid, but I have no experience in this regard" ... I try to search for aid.

maxpou: I don't know if it was this "you can publish geometry and use the surfaces so created within a new part to relate it to the other", in practice it recreated a part by making it become or by a single continuous surface or by multiple surfaces (I couldn't understand it).

the use I would do is not clear to me yet, perhaps it could serve me to "simplify" some piece I could think of doing in dispersion, maybe I arrive to a certain point with the usual features then "simplifico" and I restart that the others to add, but I repeat at the moment I do not have a real need.

thanks to everyone for the attention.

Bye-bye.
 
"another possibility is to make a shrinkwrap (I don't know how you call it in Italian) creating a part composed of the "external surface" of the original solid, but I have no experience in this regard. "

I think it's not this, I tried but also setting the best quality' possible the surface (especially the radiated ones) have little definition (segmentini oinvede of curves).

probably, as the function says, serves to help in the design of the packaging.

Bye-bye.
 
I would like to know more about this.
"...you can publish the geometry and use the surfaces so created within a new part to relate it to the other... "

Bye-bye.
 
I would like to know more about this.
"...you can publish the geometry and use the surfaces so created within a new part to relate it to the other... "
to large lines, a part can "publish" some elements of its geometry, because already we know that they are interesting for reuse.

even if a part does not "public" anything, it is possible to import some elements. Once a new part is created, simply use the insert/shared data/copy geometry menu (memory wash). in the interface that opens you can choose from which side to "take" the items you need, which can be data, lines, points or surfaces. you create an association so that changes to the source part reflect on the imported elements.

Normally copy geometry is the best way to make a top-down design, it is more flexible and robust than copy/paste when working within an axieme, and more controlled because you can always check in the feature where the things you "imported" come from.

Another possibility is the "merge-inheritance" command that allows you to insert in a part _solida_ geometry from another part. depending on the level of associatedness set, it is also possible to see within the new part the feature tree of the source. this is a method used to create, chess, variations or simplifications of a solid.

Palo
 
I press that I don't have time to read all the discussion because I'm going to eat but if it can be utikle, to have the external skin of a solid divi simply select one of the surfaces of solid-cut dx-superfici solid-copy-glue.
Hi.
 
the inheritance function, in a few words, allows you to copy in the new part the surfaces of an existing part, keeping if you want the association.
Perhaps this function can solve a problem, what is it called in Italian?
 

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