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file stl

  • Thread starter Thread starter supertramp
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supertramp

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Hello, everyone!
a client sent me a stl and asked me to make it solid. for my knowledge from nx2, this is not possible. and also with nx8 mach 1 does not seem possible. It seems that the boolean does not work and that some random curve can be forced on the surface of the piece.
possible that there is no system that can feel the points of the stl surface? or other nx versions have special packages? :confused:
 
Hello, everyone!
a client sent me a stl and asked me to make it solid. for my knowledge from nx2, this is not possible. and also with nx8 mach 1 does not seem possible. It seems that the boolean does not work and that some random curve can be forced on the surface of the piece.
possible that there is no system that can feel the points of the stl surface? or other nx versions have special packages? :confused:
the stl files, are not objects to surfaces.
are objects (usually) from 3d scans, or from blender type modelers etc.

to get a solid you need to model it, using the stl file as a model.
You have to do a real reverse engineering.
nx has appropriate tools, but if the model is relatively simple they are not necessary.
In any case, even with the dedicated tools, you have to do it "to manina".

on the stl the boolean (of course) do not work, but you can do sections to use for reconstruction.
 
hello drink and thanks to the interest, I would like to understand which are these nx tools.

Also when you talk about sections, I imagine you refer to dynamic views and not to the trim because I can't shred it in any way.

in practice you say you put the object in front/side view and do sketches trying to follow the shape. This is what I've always done, but I wanted to see if there were any tools that could handle at least a few curves or dots of the stl, so that it could be easier to work and make it more accurate at the same time.
 
hello drink and thanks to the interest, I would like to understand which are these nx tools.

Also when you talk about sections, I imagine you refer to dynamic views and not to the trim because I can't shred it in any way.

in practice you say you put the object in front/side view and do sketches trying to follow the shape. This is what I've always done, but I wanted to see if there were any tools that could handle at least a few curves or dots of the stl, so that it could be easier to work and make it more accurate at the same time.
a tool for "positioning surfaces" on stl forms is the rapid surfacing command (insert, surface, rapid surfacing).

then there are the tools to manage, filter, and model facet body, which have a separate license (which I don't have, and I can't help you).
 
hello drink and thanks to the interest, I would like to understand which are these nx tools.

Also when you talk about sections, I imagine you refer to dynamic views and not to the trim because I can't shred it in any way.

in practice you say you put the object in front/side view and do sketches trying to follow the shape. This is what I've always done, but I wanted to see if there were any tools that could handle at least a few curves or dots of the stl, so that it could be easier to work and make it more accurate at the same time.
It takes you a mach3 that has the tools indicated by beppino.
But what do you have to do with this solidified stl?

Hi.
 
hello drink and thanks to the interest, I would like to understand which are these nx tools.

Also when you talk about sections, I imagine you refer to dynamic views and not to the trim because I can't shred it in any way.

in practice you say you put the object in front/side view and do sketches trying to follow the shape. This is what I've always done, but I wanted to see if there were any tools that could handle at least a few curves or dots of the stl, so that it could be easier to work and make it more accurate at the same time.
Hey, if you don't have a mach3, you can still do something.

you can use the command "insert - curves from bodies - section" and make sections of the stl , if you remove the tick from "settings - associative" you can create sections from the stl with parallel, radial or normal planes to a curve, better still you can put "output sampled points", in this way instead of getting a spline built on the triangles of the stl (so a cacca), you get some points

Bye.
 
just to reopen old threads "insert - curves from bodies - section" disappeared from nx8.5 and nx 9. Does anyone know if the command is called different or has been implemented elsewhere or simply been cut?
 
in 8.5 is in the same place as before, in the 9 "insert - derived curves - section".
If you don't find them, it might be a role problem.

I think you know, but with the "command finder" if you know the command name he finds you.
 
I'm sorry, everyone knows that the panettoni have done a very good thing:)
I don't know why but I was convinced that I had managed them that time with a different command from curved section. and then the command finder had suggested me well; but nothing was looking for the non-existent command and I couldn't help but find it.
thanks axa
 
a colleague long ago had written a small custom that created on the triangles of the slate of the surfaces.
at that point a sew was able to generate a solid (though to "faces", of course) on which they would function (with the limits of such a solid) all the usual commands.. .
I don't know if it still works, it should be reviewed, brought into a recent version, recompiled to 64 bit, etc.
 

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