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help me... i don't know what to choose....

  • Thread starter Thread starter tichico.93
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tichico.93

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First of all I want to thank you for the help you all will give me.... .

for the maturity I was asked to make a 3d of my school since I know how to use discreetly revit 2010 and to make an excellent presentation of everything I would like to make a film, as if you walked for the premises, thus noting the new works of painting (important because I have to do the study of the color of the premises) and the various furnishings. .

with revit I am already able to do animations, but reading for the forum I saw some fantastic renders and I came in mind to use some program to make the video but with a great render, much higher than that of revit...

I noticed v-ray, 3dstudio, and many other programs....but I don't know what to use and especially that can use the views and 3d revit for animations, so as not to have to remake the seedlings.... .

Thank you very much for your help.......:36_1_11:
 
if you have the model in revit the fastest way to bring it on a higher-end rendering software is via fbx format to 3ds max design...do not think of getting amazing rendering within 2 days. it takes months if not years to get a good quality!
 
I'm a pretty practical person.
Today is May 20th, I imagine you will have to complete all your work before the end of the lessons. so you have about 20 days to export your 3ds work, learn the program and make renderings and videos.

admittedly and not allowed to go smoothly, that you learn quickly, means to work there afternoon and evening for at least 7 days. (very optimistic forecast)

taking into account all the other things that a maturing has to do, do you really have all this time available?
 
I am currently at the 4th year and being one of the very few to have done the course for the use of revit 2010 I was proposed to make the rendering of the school and the study of the color of the new painting works, so I still have a little time to do a mediocre job....even if it will not result a professional job....even if I would like to make it become my job.....
So tristan recommend me 3ds max design or what? ....you know that I can use both revit and autocad and little archicad.........maybe you might need to know....... .
Thank you very much.......
 
Of course, I would stay on 3ds max design, but don't expect from immediately good results... and study! Otherwise you won't go anywhere.. .
 
are currently in the 4th year
But then it's all another stuff.
If the design I made it in revit I think I agree to learn well how to make this software. Good work.
then as exporting to 3ds should be feasible this summer to devote a little to learning this software.

with autocad - revit - archicad - 3ds you will have a software park among your knowledge about everything. before flooding you still deepen well these that you really do a lot of stuff.
 
thank you so much for your help but keep ready for suggestions for 3gs max that now I throw myself in charge........ thanks again
 
you recommended the most difficult sw...the fact is that if you want the simplicity you should go on the physically correct engines like maxwell, impose the room, put the materials, look the result on the prewiev window and then throw the render, and it will certainly be perfect, but they are very slow, depends on the hardware you have.
 
on imac 27" intel core i5 2.8 ghz and 4 gb of ram 1 gb of video I think it works all....or almost.... .


but then maxwell is easier?but can I use plants and revit lives by exporting them? because having to do everything would be a little heavy............. .

I have a look at these programs these days and I will choose. ...... .

still many thanks to all.....(I look still with anxiety tips because for me it is a new and unexplored field..........:biggrin::biggrin::biggrin:)
 
I'm sorry, but I didn't read well, do you have to make a movie? Forget about maxwell rendering, it's slow for pictures, let's figure out for a movie, and listen to me with that processor lets you lose the engines directly to make classics. I remind you that in a video there are a minimum of 25 frames per second, which would be 25 render in pal format. If the engine of rendering is very fast for every render it takes ten minutes, to be "hyper-optimists", with that cpu we say thirty, (it is inside therefore worse) but it must be vray or luxology way, that they are fast, for a second of video make 25x30 minutes= 750 minutes i.e. 12 hours and a half, multiplied by seconds of animation, that minimum must be a twenty, if you do not make it in time...
You should use the game engines, on mac see unity, and the internal game engine of blander.
 
If the engine of rendering is very fast for every rendering it takes ten minutes, to be "hyper-optimists", with that cpu we say thirty,
10 minutes per single image? :eek:
Are you sure what you're saying? 10 minutes or 10 seconds?

It's been a long time since I've been filming 3ds, but I've been remembering in a 3-minute film (not one from 1 sec) making it in 12-13 hours...

Then it also depends on the resolution. Keep in mind that (pc aside) a DVD television standard is 520*756. Needless to make a film at 1920*1024 if you can't see it, or maybe you have to reduce it to take it to the school dvd
 
time for rendering depends on a lot of things. I haven't done these jobs for a long time, but even a few years ago with a decent computer they did nice things in reasonable times.
Clearly the resolution etc. will not be at the cinematographic level, but the level is more than adequate for a higher degree course and also much more.
 
but we talk about "render fantastic" so the interest is towards very realistic images, which means that you can't use the 3d studio scanline, you have to by force of things to use global illumination, then we talk about interior, and bounces multiply. with an i5 core I think we are at least ten minutes until half an hour, without exaggerating with bounces, otherwise you go beyond. That's why I was talking about a game engine, they are unsurpassed for animations, if a photorealism is not required.
 
Is it possible that you use us all this time?????????? ? with revit you have a film within a few seconds, and the duration of 30-40 seconds..........but if I understood correctly it depends on the power of the pc...... if not I do not imagine the time of realization of the videos I see around.........http://www.cad3d.it/forum1/showthread.php?t=17907......

Now as soon as I can unload 3ds max and take a look at it.......I also saw v-ray but their web page is incomprehensible. ....

enri but do you mean 10 minutes to 30 minutes the finished footage?

What do you say?
 
Is it possible that you use us all this time?????????? ? with revit you have a film within a few seconds, and the duration of 30-40 seconds
I don't think so. a film frame also in revit (average quality) takes at least a dozen seconds (and we are in the field of bieco optimism) so for 40 seconds of film at 25 fps in my house makes 15 minutes plentiful!
Now as soon as I can unload 3ds max and take a look at it.......I also saw v-ray but their web page is incomprehensible. ....

What do you say?
vray is a motor, you must then match a modeling platform (3ds, sketchup, rhino etc...)
blender is a very valid free opensource software but imho ostico. But nothing forbids you to prove it since it is aggratis
 
rendering times vary according to the scene, settings, resolution. Playing with the settings of final gather and global illumination you can switch from 5 minutes to 1 hour in image.
then if you try iray (3ds 2012) it is not really usable without a professional graphics card
 
with revit you have a film within a few seconds
because the video will have a resolution not very high and also the details of the objects will be good but not excelled. The same applies to lighting.

if you increase the quality you will see that even the times increase. with 3ds you can get to quality levels that need the means and times mentioned above.

But I don't think that's your case now. probably in a few months you will come to make beautiful and then you will evaluate your way, but I think now, for a neophyte, production times with 3ds will be reasonable. You'll get some discrete videos, even better than those of revit, then it's clear that at first you don't have to be delusional. some stuff you see on the net is made by professionals, you have to make your way to get there.
 
but if you play with vray, so much to make an example, you have to force things to activate the gi, and since they are internal, it is a moment to get to a few ten minutes per frame. . .
even with sketchup the videos are realized immediately, but it is not that you can call render.
 
hello to everyone, I take advantage of the post to ask you some advice. I took over the books to finish architecture, left at 25/30 exams. in the last 6 years I have done all other work while always keeping me in exercise with the cad (autocad). I'd like to try out other work roads and architectural graphics fascinate me. arrival to the point; I cable well with autocad 2d/3d, and also with its rendering, with all its limits. Given my 44 years, I would like to spend my last active neurons, as well as for graduation, even to devote myself to more complete rendering software. You think it's the case, getting along with the 3d autocad, learning the 3d modeling of another software? Moreover, having a base of 3ds studio max, is it more useful to focus on it or, what I propose, have some extra option (rhino, blender)? Obviously distributing energies on 2/3 software risks being counterproductive in terms of preparation though, and here some expert can be of help, learning 1 well could be propedeutic to others. If the software, which I have appointed (and others that you might recommend), had different consumption of resources I enter the specifications of my system, considering that ram and video card increase annually: intel quad core 2.4 gh, 4 gb ram, ge force 8600 256mb 540 mhz.
Thank you.
 
if you can use 2d/3d autocad and 3ds you already have discrete capacity.
I would leave things you mentioned (rhino etc...), better to devote on a software you use common in architecture studies, i.e. archicad or revit.

As far as I have seen, in my city of province, all architecture studies are organized in large lines as follows (do not take the figures as absolute).

99% of studies have 1 or more autocad stations for 2d

70% of the studies also implemented 3d posts with archicad or revit.

few studies use autocad for 3d

20% of studies also use one or more 3ds posting to render

very few those who have other software for modeling would only serve for video and rendering, so many prefer to make it to specialized external companies
 

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