• This forum is the machine-generated translation of www.cad3d.it/forum1 - the Italian design community. Several terms are not translated correctly.

import in 3dsmax

  • Thread starter Thread starter diodani
  • Start date Start date

diodani

Guest
Hello, everyone. .
3dsmax is not a program I use but this time I can't help it...I have to import a work from autocad but when the amount in 3ds recognizes me the image as a block.. at that point how do I assign different materials to the imported object?(I don't know if I make myself understand at most I try to write it with other words)
Thank you.
 
then amount for example an object I created with autocad..make a stupid example at least you understand better..in autocad I create a table with 4 legs in iron and the wooden top...so I have the iron structure and the wooden top rested above..when the amount in 3dsmax detects a single block formed from both the structure and the plan...how do I reshape the two parts in order to assign them also in
so you should understand better. . .spero
 
ok, there are various ways, the most ordered would be to set each object in autocad on a different layer and in the import window dwg, in the zone "drive autocad primitives by" of 3dstudio in the curtain the voice "layer".
 
ok I managed to import it to separate blocks using the board of layers. thank you thousand.. I try to load the materials. ..for the moment I thank you infinitely
 
no I can't load neanke materials. As soon as I have more time I look at us calmly... English is not neanke my fort. . .
 
What do you mean to load materials?
if you check them in autocad forget to have them already in 3ds.
 
I have noticed.. how do I reassign them in 3ds?I imagine that there will be some posts that treat the topic but already that we are here if you want to explain it to me I thank you. .
 
you have to use the material editor, and if you want to use those already present without creating them you have to open the bookstores of the brower, but what makes engine you use?
every rendering engine has its materials (or almost)
It's not something that explains in 2 lines. I recommend you look for a tutorial.
Hi.
 
then I'm trying to use maxigo indiding if it's right answer to the question...I fryrender but I can't find the "patch2(I don't get the right name) to use it in 3ds max or maybe I downloaded it but I can't use it. i.e. it's a long stuff if someone wants to write me in mp that I explain to him better othersI lengthen the post with just one message... It would be better in voice
 
I have written the indigo manual in Italian, it's version 1 but it can help you.
Indigo is very simple, what do you need? If you tell me the topic I will prepare you a video tutorial...
manual link indigo you find it in the download section of my site (the images you find in the gallery are not updated, if you want to see my render go: http://www.facebook.com/pages/corinaldo/studio-grafico-rotatori/85134288415?ref=tsmanual indirect : http://www.studiograficorotatori.it/p.s.

for fry, if you care, I recommend you buy(I did so) a license, I noticed that the original version is much faster than that warez...
 

Forum statistics

Threads
44,997
Messages
339,767
Members
4
Latest member
ibt

Members online

No members online now.
Back
Top