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lights artlantis

  • Thread starter Thread starter Giotto
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Giotto

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Hello everyone, I wanted to apologize if nn I have inserted in the right section of the forum, but I am new.I for about a couple of days I am beginning to use artlantis 3.I have no problem with the shaders and with the objects, but the problem arises with the lights, because nn I can set them, I explain myself better I would try to get, even if nn just identical, the effect of the lights, above the wall). So I wondered how and if it is possible.:smile::smile::smile:
 

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I don't know artlantis but I imagine there are various types of lights. Usually to achieve such an effect, a "linear" light or a "light" area is used with the appropriate rectangular shape. or you use a plan of the right size that "emetta" light. Another possible solution, really cheap, is to use a series of low power dot lights so as to simulate the presence of a strip of light.. .
 
I thank you, that thought I am to this solution, that is to use a source of linear light, but the result nn is exactly what I was looking for. It illuminates me too, and if I try to lower the intensity and raise the blur, I get a mediocre result, or it does not highlight quite well the wall.
 
Hello everyone, after a mess of time I managed to fix the problem of the lights and thank those who helped me, but now you erect before me a new problem, I would like to know how I can create a video with artlantis, because when I go to the views I find one that is called animationsI can make it work.
 
hi giotto also I have the same preblem (to want to create linear lights just like in your image). I had managed partially, in the sense that in the same view the neon under me made it look good but in the above one did not.... and then I don't talk about other views of the same design... now I also have the problem of having to give credibility to a white table with the front in a bright opaline; So it has to give me the effect of shooting light and reflecting it around (type on the floor...) can you help me?
 

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