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loft with profile type "tramoggia"

  • Thread starter Thread starter Tarkus
  • Start date Start date

Tarkus

Guest
Hello everyone,
Maybe I'm losing, but if I make a banal loft between a rectangle and a circle comes out,
so:
(loft 1). :confused:
I would like it to be like this (travel loft), that is, with the various faces or convexes, or bombed, just as you get in the sheet environment with the hopper command.
now, without going to shake the hopper command to get internal faces like surfaces and close a solid, how can you do to get the same result with the loft?
I tried to cuff some command variables, but I got nothing good:redface:
 

Attachments

  • Loft 1.webp
    Loft 1.webp
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  • Loft da tramoggia.webp
    Loft da tramoggia.webp
    10.2 KB · Views: 9
Have you tried to put more trajectories?? ? Maybe from the top of the rectangle you converge or at the center or try to put a picture in the circle so that it converges towards its vertices that intersect with the circle.
 
working with transitions, you should get something very similar (geting flat faces). Is that what you've already tried in the second example? Loft2.webpLoft1.webp. the values to be inserted for the circle are 0-0.25-0.5-0.75-1 and equal to the quadrants. (excuse the formatting of the message, but I don't know when I write in the editor)
 
working with transitions, you should get something very similar (geting flat faces). Is that what you've already tried in the second example? View attachment 33306View attachment 33307. the values to be inserted for the circle are 0-0.25-0.5-0.75-1 and equal to the quadrants. (excuse the formatting of the message, but I don't know when I write in the editor)
Have you tried to put more trajectories?? ? Maybe from the top of the rectangle you converge or at the center or try to put a picture in the circle so that it converges towards its vertices that intersect with the circle.
I tried with drive trajectories, gives a better result but not perfect, I didn't try with the giga system, looks good,
But I didn't know exactly how to do it.
@ giga: maybe if you can post the file I'll take a look at it.

With regard to my second image, I made a hopper in sheet metal environment with the thickening towards the outside compared to the sketch I need, I created surfaces on the inner faces of the hopper and then I created the solid creating the two missing surfaces on the "boxes" of the former hopper.
safe but long method, sincerely it would seem more right to do it by loft command...
 
@ giga: maybe if you can post the file I'll take a look at it.

With regard to my second image, I made a hopper in sheet metal environment with the thickening towards the outside compared to the sketch I need, I created surfaces on the inner faces of the hopper and then I created the solid creating the two missing surfaces on the "boxes" of the former hopper.
safe but long method, sincerely it would seem more right to do it by loft command...
I didn't save him. however it is "banal": try to cuff with transitions and 3 minutes time you understand how it works. But then you need the solid, not like it was sheet metal, that's the reason for all the work you do? I think the system I used should go well (obviously without emptying that I did).
 
Okay, I figured out how you did and it's actually fast.
And yes, I need the solid... .
thanks giga:finger:
 

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