a few questions:Hello, everyone! I should parameterize this propeller (attached! )
I've never looked at anything and would like to have some advice on how to do
Thank you so much!
This is an exercise, they told me to parameterize the propeller nothing more! is for what I would like to advise, what is the easiest thing to parameterize and what methodologies do you recommend?a few questions:
- What do you want to parameterize?
diameters, heights, all?
- Do you want to do it with parameters to vary on a sheet of excel (if you need to use formulas is better) or on an ipt file?(I recommend it if you do not use formulas)
It's very difficult. xdparameterizing: this term indicates the fact of making the model consistent by changing some geometric properties. i.e. a type of parameterization could be the fact of binding the size so that the model is always in scale, or to define some quotas that allow to remain always centered, or to change the number of blades of the propeller and remains all consistent without exploding.
the parameterization can be done in two ways:
1) directly within inventor without additional tools: first create the model, then from the tool menu choose parameters (it should be so... I have some uncertainty about the names in Italian xkè I always used it in English where I worked before and the notes obviously are in English). from here you have the variable list (every quota) and the equation column, inside you can write what you need: example to tie another quota with half d100 value will have as equation d214/2. so if d100 is worth 5000 you will have that d214 is worth 2500.
2) through excel sheet: superior level parameterization, possibility to use complicated formulas and various kinds, usually to simulate particular events or many configurations. always as before, but below there is a button with written links to xls sheet....and then fill them apart from the excel sheet and you got the connection system.
I recommend that inside.
Boh. look good in the guide. it is certainly explained...and it is not difficult:finger:Is there any tutorials?