Danig
Guest
hi to everyone, I have a problem that I can't solve, that is the intersection between 2 perimeter walls and a insole, as you see in the image.
the problem, as well as from the graphic point of view, is mainly in rendering phase, where on top of the wall the internal material of structure jumps out, while I would like the plaster to turn on the end and continue on the insole.
If I try to widen the insole little changes, I find myself in the same situation but this with the edges of the insole.
I tried to touch the various settings of "filling" but it has no effect, maybe wrong something. .
the problem, as well as from the graphic point of view, is mainly in rendering phase, where on top of the wall the internal material of structure jumps out, while I would like the plaster to turn on the end and continue on the insole.
If I try to widen the insole little changes, I find myself in the same situation but this with the edges of the insole.
I tried to touch the various settings of "filling" but it has no effect, maybe wrong something. .