Studio tecncio Edil/B
Guest
Hello everyone, I just started to try artlantis 3 and I found the following problem ;
in importing a 3d design from revit 2011 with a simple four-phalt roof, when I go to assign the shader of the cover material in my case are tiles these are applied without considering the perpendicularity of the line of gronda i.e. they are seen in the same way.
You know how to solve the problem, I hope it is not a limitation of the program, because it would be really serious
an early thanks
52 years
in importing a 3d design from revit 2011 with a simple four-phalt roof, when I go to assign the shader of the cover material in my case are tiles these are applied without considering the perpendicularity of the line of gronda i.e. they are seen in the same way.
You know how to solve the problem, I hope it is not a limitation of the program, because it would be really serious
an early thanks
52 years