alfredo bs 1
Guest
hi to everyone, I'm new, but I've been reading your forum for a while. consulting it I have often found answers to my problems, but with the search function this time I have not solved.
My problem is that in rendering solid objects the veining of wood often has an inverosimile pattern. I try to attach a render to explain.
the wooden box consists of 4 solid walls and came perfect (even swallow tail recesses respect the likely trend of the wood veins)
Menter you can see that the cylinder element and the parallelepiped element at the side have some problems. how can I overcome this problem without having to explode the solids in faces and then work with the material on the individual faces?
thanks, alf
My problem is that in rendering solid objects the veining of wood often has an inverosimile pattern. I try to attach a render to explain.
the wooden box consists of 4 solid walls and came perfect (even swallow tail recesses respect the likely trend of the wood veins)Menter you can see that the cylinder element and the parallelepiped element at the side have some problems. how can I overcome this problem without having to explode the solids in faces and then work with the material on the individual faces?
thanks, alf
