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question thickness merger

  • Thread starter Thread starter giocamb
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giocamb

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hello to all

I have a question about the design you die for fusion.
I have created the matrix and solid punch without emptiness of the back side, with noug and caty manage to empty the back of the mold and then draw all the reinforcement ribs, with pro/e can not do the same without having to offset the individual surfaces?

with emptying function does not even do it if you weep in Japanese
thank you all and good work
 
without seeing the object or a similar example, how do you respond?
the emptying function works if the external rays are greater than the thickness (it seems right that it is so) or if there are no rays and apply them later.
 
hello to all

I have a question about the design you die for fusion.
I have created the matrix and solid punch without emptiness of the back side, with noug and caty manage to empty the back of the mold and then draw all the reinforcement ribs, with pro/e can not do the same without having to offset the individual surfaces?

with emptying function does not even do it if you weep in Japanese
thank you all and good work
Hi.
Finally someone who speaks of fusion
I do not know
Pero
If you are proving a die casting maybe the emptiness should not be considered
if instead it is making a shell with gravity fusion
you have to take into account that with an emptying pushed the shell cools first
and you are forced to heat it continuously to keep it in temperature
as the friend max....
"how to respond"
Thank you very much
 
If you mean the cut after mergiating it seems very strange, however you put a photo so you understand.
 
I'm sorry I'm late, but I'm gonna miss the vacations and the shooting at work, I've deserted the forum a bit. cmq in attachment I put an image of one of the many situations that can happen to me.
 

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do one thing you put the iges file or pattern step, probably the emptying cut doesn't leave you because the surfaces are not closed or well messy.
Did you say the model improved or did you get a top model to perfect?
 
no I did it but there are many small surfaces that when you make the shell overlap
 
no I did it but there are many small surfaces that when you make the shell overlap
ragasso, the fault is not pro/e, if geometry sucks or is inconsistent with the shell function you have to fix something to make it work.
 
without seeing the object or a similar example, how do you respond?
the emptying function works if the external rays are greater than the thickness (it seems right that it is so) or if there are no rays and apply them later.
hello to everyone, I was looking for clarifications as I have trouble making a shell with wildfire 4. my problem is precisely this described by maxopus i have an external radius of 1 and I would like to make a shell with 2mm thickness. I know that "parametrically" is a bit alien but solidworks did it without thinking about too much. He just made a living corner. is there no solution?
 
independently solved with some imprecation: I write the solution, maybe it's help
options : discrimination surfaces -> select the surface of the rays that go into interference. I'm getting used to it. And I have to say, it's nothing wrong.
 
independently solved with some imprecation: I write the solution, maybe it's help
options : discrimination surfaces -> select the surface of the rays that go into interference. I'm getting used to it. And I have to say, it's nothing wrong.
I was going to write it to you, not bad better.
ps: in later versions the shell command has been ulteriolly enhanced precisely on that kind of problem, the system eliminates the internal rays on concave or convex edges and creates live edges.

greetings
 
I was going to write it to you, not bad better.
ps: in later versions the shell command has been ulteriolly enhanced precisely on that kind of problem, the system eliminates the internal rays on concave or convex edges and creates live edges.

greetings
This is the end of a myth... :-)
 

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