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rendering modello

  • Thread starter Thread starter Marco.G.P.
  • Start date Start date

Marco.G.P.

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hi guys I looked a bit in the forum but I didn't find anything..my goal is to make peripheral images and interiors of my model:finger:.so use a single material simil bristol or plastic and so I need advice on lights material settings etc... as far as the inside would need me advice since it will be all white.. between parentheses I use 3ds max9 with v-ray
Thank you in advance:biggrin:
 
biancho is the furniture and the walls? .... sadness
but do you want to make night or day views?
How many windows are there and how are they oriented?
What size is the apartment?
 
Thank you x having responded to me cmq you must be a rendering of my model so it must be all white.. I know that it is sad but time nn allows it maybe I do only make an external rendering x a photo insert maybe...x now I have launched some proof rendering but nothing that...anzi also make enough penalty..cmq I wish it had appearances of a real plastic. .
 
You have to explain yourself better, there are hundreds of techniques to get a render.
If you want me to look like a plastic you have to use certain lights and certain materials
if you want a photo-insertion you need to use more
attach one or two pictures so we can figure out what's wrong and help you better
 
ok here I have attached something like gif the quality nn is great but the juice is that I thank you cmq of the interest. I'm a little desperate.
 

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  • khugif.webp
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You don't understand much from your image.
What kind of light did you use?
try to put a lighter background type blue or green (paste color)
is the model assigned only one type of material, more similar materials or any material?
 
I used a simple direct light light and I put only one v-ray material relative to my version then I put on on global illumination etc...cmq the background or a fifth behind the fabricato nn I put it just I have to create.. thanks if you have very practical advice obviously they are well accepted since they are at the first weapons... thank you again of the interest
 
try to remove direct light and replace it with sun light setting a soft shade.
Okay for the g.i.
 

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