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select overlapping objects

  • Thread starter Thread starter Franco Giorgi
  • Start date Start date
often I don't need to pump up to select, so much he tells me what I want, otherwise it would be a go zoom way. I often model the details. :
I think it's just a matter of how you got used to working, as always.
However, come on, the interactive preselection that highlights the object on which the pointer is located serves just to the one to let you understand what you are about to select. and then in vw there is the snap loupe, no need to zoom all the time.... that to say I cpasco perfectly that when you get used to using certain tools you can no longer do without;-)
I do.
 
Yes

in any way it is more advisable that you work by categories, making editable the objects you want by activating them in the appropriate category
I find that it is still frequent to have to select overlapping elements belonging to the same class, the process of selection of overlapping elements is unnerving. also the method you say is worth up to a certain point I believe, or select both and then subtract the unwanted element from the selection: If for example I have to move, just re-click on the element below you select the one above again..a solution is as lory says cut and paste. but if the active class is another, at the time of gluing the object goes to finish in that class, moving from the original class.
It seems very uncomplicated that there is no key that allows to do this.
I hoped for the ability to avoid selecting unwanted elements with the command blocks: but also here, the blocked element selects the same, while not being editable, and if I make a copy of a superimposed object by dragging with the crtl key the blocked element is copied, therefore also 'lock' helps little in this case. It is urgent to remedy:
Thank you
 
with multiple overlapping objects (not necessarily clones), if they select an object that I do not care, I use both in 2d and in 3d the command
send back >mela+b or ctrl+b(in windows)
so move them down into the pile of objects until what I care about is not in the foreground.
 

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