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skeleton motion

  • Thread starter Thread starter blubossa
  • Start date Start date

blubossa

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Hi.
I'm trying to understand and use skeleton motion, I did a test by joining 4 levers but at the time when I have to do cinematism I get rid of everything..... despite the fact that I told him to hook up to the body....

allego proves hoping someone will help me... .

Thank you.
bb
 

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I'd say you're on the wrong road. first of all the skeleton is an object that is associated with a set as the first element. In that part you must define the geometry that, in the main one, is in fact a frame. then there are the elements that are assembled with kinematic constraints . These elements better be sub-axioms with its skels. I would say that first of all you have to study well the film constraints: cylinder , pin, frame etc. find them as an option when you check anything.
test

Hi.
 
Hello makeng,
I know them pretty well, but I didn't understand how to operate. . .

I try to reread the manual...:frown:

bb
 
I think I understand.
I have corrected the axieme and it works now but I can't understand changing the sketch everything goes wrong, and also how do I give it constraints for example of degrees, or translation?

I attach files.

Thank you.

bb
 

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