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soil modeling

  • Thread starter Thread starter zaira02
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zaira02

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Hello everyone
I should create a 3d model of the land with different odds the most relevant to reality, I tried using terrain, but nothing to do, I asked you a advice on proceeding or what software to use, maybe with 4d cinema or other.. .
 
Hi.
test with revit
if it amounts a dwg with polylines at different odds or points
you create a land
more polyline or use points more is defined
or import an image and place the quota points directly
following the quota lines
after that you carry it again as dwg
 
hello to all
I'm new here and I'd like to ask you a question: I should make a 3d modeling of a land including street houses etc... from a dwg file where there are few level curves and some listed points. How do you advise me to proceed?? I use autocad 2007.

I attach an 'image of the area I have to make in 3d. is the one bound by the red circle.
I hope you can help me because I have many ideas in my head but I know how to proceed. Thank you all.
 
the image is not there, besides I would recommend you to model in autocad and then render in max
 
I apologize for sending you the picture.
 

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modeling 3d in autocad is very, very uncomfortable... unless you have to make a stylized sketch made of parallelepipeds and little more.. .
 
modeling 3d in autocad is very, very uncomfortable... unless you have to make a stylized sketch made of parallelepipeds and little more.. .
But where did this come from? autocad is a modeler that allows you to do anything. that you don't know how to use this is another speech...
 
in fact I did not say that you can not do.. I said that it is uncomfortable and it is to be understood as subjective judgment, that I confirm
 
so in a few words with autocad what commands do you recommend to use??? Is there a procedure or a good rule to proceed in these things?
 
commands to use:
the roads and the soil can shape them with the command loftfor houses, walls and all volumetric parts make aestrusione di closed polylineprocedure:
bring all isoipse to the right share.
build the main roads using 3d polylines and then join them with the loft, using the same polylinese you build the ground.
drawings in the plant the silhouettes of the buildings and walls, bring them to height and then extrude them.
 
thank you very much lattu you have been very clear. That was exactly what I wanted to know. a single passage nn is very clear to me what you intend to:
"build the main roads using 3d polylines and join them later with the loft then, using the same polylinese you build the ground. "
Okay for building roads with 3d polylines and then? If I get it right, I do the loft with the level curves?
then is it possible with the loft to have soil profiles?? and sections? ?
Thank you again.
 

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