robertobacci
Guest
I wanted to know which of the 3 methods according to you
(the inventor's problem and there are too many ways to do the same but the right one in many cases not) is the fastest in the first place, more 'correct', more standardizable to make a pipe of medium complexity. I saw last week a company that builds racks for the supply of technological gases which uses inventor and compels the racks with the parts of the catalogue plus the material found on traceparts and the one that is missing if it draws n 3d, an immanent job but with excellent results.
I have tried these methods but sincerely none of the 3 satisfy me.
1 method (if there are others I ask for my ignorance on the product)
3d sketch of the isometric, quoted, then take the standard parts and via constraints to place curved tubes and flange reductions and anything.
2 method
3d sketch or various 2d sketches that flatten various parts of the pipe
amounts the sketch in a set and with the frame generator apply the tube
If you're lucky to have it in the catalog . (do the custom catalogs too difficult x me and too much time loss not only by piping but having it occasionally, but when I have to draw it is a bitch refusing to return to the 2d by principle.
also in t connections leaves an integral tube.
3 gunshot method in the head use the inventor tubes and pipes progamate
I'm talking to me not saying that the software is to throw:biggrin:
problems,
Half welded pipe half flange as you do?
diameter reductions on the same path, as you do without creating more paths that then mess up everything to reconnect them.
difficult to create a standard because in the library I cannot fish all the components of the same family .
difficult to place the pipe in the main axieme or to work directly on the axieme that makes the machine slow.
In short, I don't understand a tube anymore and purtoppo the clock runs .
greetings
roberto
(the inventor's problem and there are too many ways to do the same but the right one in many cases not) is the fastest in the first place, more 'correct', more standardizable to make a pipe of medium complexity. I saw last week a company that builds racks for the supply of technological gases which uses inventor and compels the racks with the parts of the catalogue plus the material found on traceparts and the one that is missing if it draws n 3d, an immanent job but with excellent results.
I have tried these methods but sincerely none of the 3 satisfy me.
1 method (if there are others I ask for my ignorance on the product)
3d sketch of the isometric, quoted, then take the standard parts and via constraints to place curved tubes and flange reductions and anything.
2 method
3d sketch or various 2d sketches that flatten various parts of the pipe
amounts the sketch in a set and with the frame generator apply the tube
If you're lucky to have it in the catalog . (do the custom catalogs too difficult x me and too much time loss not only by piping but having it occasionally, but when I have to draw it is a bitch refusing to return to the 2d by principle.
also in t connections leaves an integral tube.
3 gunshot method in the head use the inventor tubes and pipes progamate
I'm talking to me not saying that the software is to throw:biggrin:
problems,
Half welded pipe half flange as you do?
diameter reductions on the same path, as you do without creating more paths that then mess up everything to reconnect them.
difficult to create a standard because in the library I cannot fish all the components of the same family .
difficult to place the pipe in the main axieme or to work directly on the axieme that makes the machine slow.
In short, I don't understand a tube anymore and purtoppo the clock runs .
greetings
roberto