Ciuchin0
Guest
Sorry about the question maybe banal.
How can I divide the surfaces of a floor?
as from image, I need to divide the reddish floor to apply to us retinals with different directions and identify different paths, but I didn't want to create n floors for each path.. is it possible inside the same floor, create more retinals with different orientations?
Still, the retino, can I in the design direct it to my liking? ie if I have a square net flanked, align it to a default direction and align a line to a wall edge?
Last thing. is it possible to use a texture in shading vision instead of filling? or do I have to resort to the use of rendering? I say to see instead of the green plate, an image of grassy lawn.
thanks for the advice.
How can I divide the surfaces of a floor?
as from image, I need to divide the reddish floor to apply to us retinals with different directions and identify different paths, but I didn't want to create n floors for each path.. is it possible inside the same floor, create more retinals with different orientations?
Still, the retino, can I in the design direct it to my liking? ie if I have a square net flanked, align it to a default direction and align a line to a wall edge?
Last thing. is it possible to use a texture in shading vision instead of filling? or do I have to resort to the use of rendering? I say to see instead of the green plate, an image of grassy lawn.
thanks for the advice.