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surface with axis direction

  • Thread starter Thread starter luca984
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luca984

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hello guys here I have a new problem :confused: I have to create orange surfaces but cn direction of the axis (green).... and tilt of 10 degrees respect has a hypothetical normal plan to the axis... I put the link here greetings
View attachment luca 41.rar
 
hi ferrezio in reality the axis was wrong your method and right even if or difficult to understand the sequence of commands :redface: t I show cm or solved but I still have a problem on the cylinder that does not uniform ciau
View attachment luca44.rar
 
Bye. see if the annex is clear to you.
we waved
thanks mocca that sweep I knew how to use it are the terms g1-g0 -dorsale for the other swee that nn understand . and then what difference between the near command and the project command? ?
 
Bye.
I confess that the "sweep" command does not fully know it and how you can notice and stormed options that I normally leave as default. I always use the usual 4-5 types over the years.
I can, as far as I can, sum up the sweeps in broad lines.
as you will notice you have 4 types of sweep: curves (explicit), lines, circles and conicals.
for each of these 4 choices you have additional chances that you will go to the first cell on the top right (and it seems to me that you understood it).
depending on the type of sweep you will select, the indicative figure on the left will update and show you what the system needs to be able to enforce the command. helped by this figure because it is quite clear.
in a few words the surface of sweep is only a dense concatenation of curved lines obtained from sections made with planes. the cutting plans the system creates them perpendicularly to the "dorsal" that is that curve that indirectly or directly go to select.
the generic cut on the surface you try to create is precisely the figure that shows you the system.


then dissecting the surface:
the 1st type of sweep (explicit) creates a surface that cuts it perpendicular to the sliding direction from as a result a generic curve.
the 2nd type of sweep (line) creates a surface that cuts it perpendicular to the sliding direction from as a result a line.
the 3rd type of sweep (circle) creates a surface that cuts it perpendicular to the sliding direction from as a result a circle arc.
the 4th type of sweep (conic) creates a surface that cuts it perpendicular to the sliding direction from as a result a "conic" curve.

Concluding: Before performing a sweep, always ask yourself what you want to get by assuming a virtual cut and especially what you have available after which you will select the most suitable sweep type.

do not extremize the data to be fed to the system. if it fails to make the surface is because the info you gave or are insufficient or are impossible to process.
I hope I helped you.
we waved
 
Bye.
I confess that the "sweep" command does not fully know it and how you can notice and stormed options that I normally leave as default. I always use the usual 4-5 types over the years.
I can, as far as I can, sum up the sweeps in broad lines.
as you will notice you have 4 types of sweep: curves (explicit), lines, circles and conicals.
for each of these 4 choices you have additional chances that you will go to the first cell on the top right (and it seems to me that you understood it).
depending on the type of sweep you will select, the indicative figure on the left will update and show you what the system needs to be able to enforce the command. helped by this figure because it is quite clear.
in a few words the surface of sweep is only a dense concatenation of curved lines obtained from sections made with planes. the cutting plans the system creates them perpendicularly to the "dorsal" that is that curve that indirectly or directly go to select.
the generic cut on the surface you try to create is precisely the figure that shows you the system.


then dissecting the surface:
the 1st type of sweep (explicit) creates a surface that cuts it perpendicular to the sliding direction from as a result a generic curve.
the 2nd type of sweep (line) creates a surface that cuts it perpendicular to the sliding direction from as a result a line.
the 3rd type of sweep (circle) creates a surface that cuts it perpendicular to the sliding direction from as a result a circle arc.
the 4th type of sweep (conic) creates a surface that cuts it perpendicular to the sliding direction from as a result a "conic" curve.

Concluding: Before performing a sweep, always ask yourself what you want to get by assuming a virtual cut and especially what you have available after which you will select the most suitable sweep type.

do not extremize the data to be fed to the system. if it fails to make the surface is because the info you gave or are insufficient or are impossible to process.
I hope I helped you.
we waved
you were very clear, approached to ask you lumi regarding the near command that I know very similar to the project command:finger:
 
Bye.
...command close to who and what's his name? creates curves? creates surfaces?
bye, just ''near''

tools > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >

:smile:
 
bye, just ''near''

tools > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >

:smile:
the next command is normally used for choosing a solution to a command when it generates two or more solutions.

for example: insert a circumference "3d" with an orthogonal plan on the plane of the circle and passing through the center of this.

you can imagine that the solutions that the sestema finds are two, and specifically the "interseca" command will propose you to choose the solution using the "near" or "extreme" command, or to maintain all the solutions.

in the first case you just have (or you can contertually build it) an element close to the solution you look for.

Hi.
 
the next command is normally used for choosing a solution to a command when it generates two or more solutions.

for example: insert a circumference "3d" with an orthogonal plan on the plane of the circle and passing through the center of this.

you can imagine that the solutions that the sestem finds are two.. .
Are they not infinite? 0:)

greetings
 

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