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tear effect in max

  • Thread starter Thread starter loky121266
  • Start date Start date

loky121266

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Hello everyone, I would like information about 3ds max.
I did research on the internet but I didn't find anything that could serve me, maybe it's not possible but I ask it anyway hoping for a forum help. I would like to recreate the effect of a tear on a solid, as if pulled from two sides the object broke from top to bottom as it happens, for example, pulling a mesh of fabric, from the collar.
Is that possible? Can you tell me some videos on the internet or the modifier to use?
Thank you in advance.
 
but the solid that physical property would have? steel, wood, fabric, rubber, jelly, ...
 
It's an embryonic idea, and I honestly didn't think of that. You misused me the only healthy neuron I had left.:biggrin:
mumble...mumble....I think it might be nice with fabric simulation, rugged like jeans. Yes, I think a bust of a marble statue torn as if it were jeans would be right.
Thank you.
 
It's an embryonic idea, and I honestly didn't think of that. You misused me the only healthy neuron I had left.:biggrin:
mumble...mumble....I think it might be nice with fabric simulation, rugged like jeans. Yes, I think a bust of a marble statue torn as if it were jeans would be right.
Thank you.
the command to make a tear is make tear, if you look for g you find many videos
 

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