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white plaster with spots

  • Thread starter Thread starter Lau ra
  • Start date Start date

Lau ra

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hi, I made a render with mental ray of an interior with 3ds 2012, I applied a sky portal and a white plaster, making the render, I find myself with the plaster that is not perfectly white but has stains, as if it were dirty, what are the parameters that I can improve so that the white color is white......... .
 
You can't see much. . .
Isn't that the jpeg compression that does this little game?
 
I think it's a photon problem? Did you change the radius? if not increases the number of photons of the gi.ciao
 
I think it's a photon problem? Did you change the radius? if not increases the number of photons of the gi.ciao
Hello, thank you for answering me, I have increased the samples of the sky portal and the day light and the result is acceptable ..., of course I still have much to learn like what are the photons?
 

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photons are the light rays emitted by a light source and the final gather calculates the bounces between the various surfaces of your model depending on the type of material present (more or less reflective). the higher the value the more the calculations are accurate (but also slower)
 

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