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conflict position/wine representations.

  • Thread starter Thread starter russotto
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russotto

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Good morning to all,
I'm going crazy behind an inventor. There is no way to make the position representations work.

I (re)created the madness from scratch to be sure that I have put only the constraints strictly necessary, I have eliminated all the constraints of tangency (spere that inventor struggles to digest them) I have created representations of position in which cylinders lead from work to rest but every time there is a different bond (and not interested in the movement in question) that goes into conflict.
sometimes, to avoid the problem, just drag the model a little bit to force it to recalculate all positions; Other times, this technique only makes things worse.
Can anyone help me?
:36_1_4:
 
Good morning to all,
I'm going crazy behind an inventor. There is no way to make the position representations work.

I (re)created the madness from scratch to be sure that I have put only the constraints strictly necessary, I have eliminated all the constraints of tangency (spere that inventor struggles to digest them) I have created representations of position in which cylinders lead from work to rest but every time there is a different bond (and not interested in the movement in question) that goes into conflict.
sometimes, to avoid the problem, just drag the model a little bit to force it to recalculate all positions; Other times, this technique only makes things worse.
Can anyone help me?
:36_1_4:
sometimes happens when the axieme is subvinculated; Maybe try to fix everything that doesn't move and see what happens.
 
I could try, but if I did, I wouldn't solve the problem. In fact, already now, what should not move is completely bound. apart from the screws that can turn (before I had also bound the rotation but were the first constraints to go mad).
 
I see in the list of your software there's no inventor, so I suppose it's not your cad preference and so I'll make you a point out maybe useless: fixed does not mean bound. I read that "transport" the assieme... Still, at least something is fixed at the origin, right? otherwise what happens to you is "normal". . .
 
understanding what happens is already difficult in the iam I have on my monitor, let alone when it happens miles away.
However, the reasons may be:
- the set is bound.
- the screws turn.
- You have bound the screws with the imates.
- the commercial (cylinders, joints etc.) ) downloaded from the manufacturer's website is misdemeanor (there is more than you think).
- You've made a mistake.

Hi.
 
I apologize to everyone for leaving this post. I reply quickly to your messages:
inventor did not appear on the list only because this was not updated, in fact since October 2011 I work full-time.
the base frame of the machine was completely bound to the planes of origin.
cylinders were modeled in the company where I am (and I also checked them without finding mistakes)
the fact of wronging some bond is the only (and even the most plausible) explanations.

solution:
In the end I rebuilt the axieme from scratch.
 
understanding what happens is already difficult in the iam I have on my monitor, let alone when it happens miles away.
However, the reasons may be:
-1 the set is bound.
-2 screws turn.
-3 You have bound the screws with the imates.
-4 the commercial ( cylinders, joints etc. ) downloaded from the manufacturer's website is misdemeanor (there is more than you think).
- You've made a mistake.

Hi.
Interesting, can you better explain points 2 and 3? Thank you! !
 
Interesting, can you better explain points 2 and 3? Thank you! !
2 - avoid the screws (and the washers connected) turn on their axis, blocking them a reference to the other
3 - imates work very well as first positioning, when you start to change the step or number of holes used by the screws, the troubles are tricky.

2bis - it applies to everything else, bearings, pipes, trees, everything that is actually right to turn, for inventor it is better to be stuck.
If you want to see something that turns, you put it an angle bond and the pilots with " animation constraints ".
 
Hello Pompeo79,
I try to explain:
point 2; the screws turn: usually the screws are fixed with the only constraints of concentricity between the screw and the hole and of coincidence between the head of the screw and the surface on which the head itself must beat. still remains the possibility for the screw to turn. (It's not that you turn alone)
point 3; screws bound with imates: imates, like all the options that simplify the life of those who work, create more problems than benefits.
I hope I have satisfied enough your curiosity.
 
2 - avoid the screws (and the washers connected) turn on their axis, blocking them a reference to the other
3 - imates work very well as first positioning, when you start to change the step or number of holes used by the screws, the troubles are tricky.

2bis - it applies to everything else, bearings, pipes, trees, everything that is actually right to turn, for inventor it is better to be stuck.
If you want to see something that turns, you put it an angle bond and the pilots with " animation constraints ".
Thanks stefano!
ok imates, but bolts if they turn on their axis as they interfere on the change of position rapp?
 
The bolts if they turn on their axis how do they interfere with the change of position rapps?
the program makes no difference between type of constraints.
if it is all defined, it calculates the variants, if there is uncertainty in the bond this generates unnecessary iterations.
I don't say that because I know in the underwear the program, it's just a hypothesis I do, but it's backed up by what I have verified over the years and how much I see every day.

Bye.
 

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