Exatem
Guest
I'll give you a stupid example.What do you mean by video games? I don't know. I never heard of him. . .
more than the artificial intelligence of the video game though, I would focus on the natural stupidity of those in front...:tongue:
If you are playing (I know you will never do it:biggrin
this ability to self-defense passive (or even active when repairing while making fire against you) is defined artificial intelligence and makes for fans, the game very close to reality.
one of the key features in these games is the "behaviour" of computer-controlled virtual characters. their "attitude" greatly influences playability: Too stupid opponents make the challenge too simple and boring, on the contrary, too smart opponents can make it impossible and neurotic.
This detail, many times overlooked by the software houses, can affect an excellent product, making it unbearable to the public and, fact not negligible, unseen.