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alignment according to two guidelines

  • Thread starter Thread starter Gabriellina
  • Start date Start date

Gabriellina

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Good morning, I used an autocad command but I don't remember what it is. use autocad 2011
I have a block of a square apartment with orthogonal sides among them.
without changing it I would need to align one side with a line with a different angle leaving the other direction unaltered. Is it possible to do that? What is the command?

thanks in advance for the answers
 
if I didn't misunderstand what you wrote (at my age can happen) use the command line or _align
Hi.
Good morning, I used an autocad command but I don't remember what it is. use autocad 2011
I have a block of a square apartment with orthogonal sides among them.
without changing it I would need to align one side with a line with a different angle leaving the other direction unaltered. Is it possible to do that? What is the command?

thanks in advance for the answers
 
I thank you for the answer, but I have obviously been unclear to ask the question: the command aligns a rotation of the object (and wanting also a variation of scale) but leaves unchanged the angles. I would need a similar command but that modifies me only one direction leaving the other unchanged and therefore changing the angle between two segments. I tried with the iron command but it does not work for too complex objects (at that point I should remake the drawing)
 
You mean "deformation"? that is, from a rectangular shape, for example, to a trapezoid?
 
(I should do the drawing at that point)
I think you have to do it again anyway.
if even your block was a simple square, with another square, the iron command moves the elements completely included in the selection window and deforms those that enter only partially.
This implies that (being the same shifting/deformation for all elements), all parallel lines not fully included (e.g. the walls that stretch) will lose the parallelism of the faces, for a purely geometric fact (equal movement; different starting length = different deformation angle).

at most you could insert the block with a x factor different from y, in which case you land a linear deformation according to the modified axis, but not in the orientation of one of the two axes.
 
I think you have to do it again anyway.
if even your block was a simple square, with another square, the iron command moves the elements completely included in the selection window and deforms those that enter only partially.
This implies that (being the same shifting/deformation for all elements), all parallel lines not fully included (e.g. the walls that stretch) will lose the parallelism of the faces, for a purely geometric fact (equal movement; different starting length = different deformation angle).

at most you could insert the block with a x factor different from y, in which case you land a linear deformation according to the modified axis, but not in the orientation of one of the two axes.
I will try by changing the block, otherwise I will have to resign myself to do it. in any case I remembered there was such a command but probably or I imagined it or it was a simple iron applied to a simpler form than mine.
 

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