Ezio199512
Guest
Hi, I have a problem that I tried to solve in different ways, but without success. . .
I built a spring as part and then together I bound it between a base fixed at the origin and a top surface going up and down.
(I built it by inserting adaptive extrusion and I made it adaptive together). .
I performed the dynamic simulation, in which I inserted a compression/mode joint between the base fixed at the origin and the upper surface that goes up and down (which has to create another spring) and everything works. .
then going to inventor studio, I animated the parameter of linear representation (derived by dynamic simulation), but the spring is not animated.
I therefore tried to create a height parameter for the spring and to animate it (imposing the variation between the minimum and maximum length), besides the parameter of linear representation, but I think it is almost impossible to make the movements coincide, since the compression and release spring, is not "regular". . .
I don't have any ideas in my head right now, can you help me?
Thank you.
I built a spring as part and then together I bound it between a base fixed at the origin and a top surface going up and down.
(I built it by inserting adaptive extrusion and I made it adaptive together). .
I performed the dynamic simulation, in which I inserted a compression/mode joint between the base fixed at the origin and the upper surface that goes up and down (which has to create another spring) and everything works. .
then going to inventor studio, I animated the parameter of linear representation (derived by dynamic simulation), but the spring is not animated.
I therefore tried to create a height parameter for the spring and to animate it (imposing the variation between the minimum and maximum length), besides the parameter of linear representation, but I think it is almost impossible to make the movements coincide, since the compression and release spring, is not "regular". . .
I don't have any ideas in my head right now, can you help me?
Thank you.