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animation - problems

  • Thread starter Thread starter Yellowmode
  • Start date Start date

Yellowmode

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then when I open the assembly file and turn a wheel with the muose moves everything (because I tied all the pieces well), when I step to the animation, I turn that wheel moves the wheel and it is enough! (at most the two pieces on the same axis..). worse it happens when I decide to move only the propeller (it is a helicopter is the findamental piece) does not make me turn it. .
In practice click on the tree I take the axis as position, I give it 55 angle, then I turn it 10 times for 5 seconds.. What's wrong?
 
1) verify that together there are the correct freedom degrees
2) See if there are limitations on the guide on the flexibi or subaxis for the moviement module (it could be but I don't remember)
3) if it is all appropriate to try the procedure with a simple set to learn the commands (tutorial)

55? isn't a 360° tour? However, the helicopter propeller should not be fixed in the (non dynamic) axieme as it is part of the actual clams. the propeller's blades are oriented where it happens.

try to look at the above and then tangle us
 
1) verify that together there are the correct freedom degrees
2) See if there are limitations on the guide on the flexibi or subaxis for the moviement module (it could be but I don't remember)
3) if it is all appropriate to try the procedure with a simple set to learn the commands (tutorial)

55? isn't a 360° tour? However, the helicopter propeller should not be fixed in the (non dynamic) axieme as it is part of the actual clams. the propeller's blades are oriented where it happens.

try to look at the above and then tangle us
1)The degrees of freedom are correct given that in the assembly everything moves correct.
2)?
(3):

55 because so he does in the tutorial, but when I tell him to turn 10 times the result gives me 3600 so it is right not so important the degree I give him. cmq in fact the propeller turns as he wants but only in the assmbly! It gives me more trouble because there are assemblies inside other assemblies and they are those that I cannot animate!
 
It gives me more trouble because there are assemblies inside other assemblies and they are those that I cannot animate!
This is the point 2 you put to "? Since you have inventor installed and you can look at the guide, i.e. the help you should look at if it has any handling restrictions in sub-assistances.

i.e. in the general axieme helicopter there will be several subaxis that make up the sections. if they are all non-flexible axioms and have such defined interactions must work. if there are flexible assemblies, then a mixed interaction is not said that the dynamic module supports it.

for this I told you to check on the guide:finger:

verify the following information: the dynamic module only works with the first level elements.
 

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