felix32
Guest
hope that this is the right section I ask the question:
I have to realize the rendering of a sound recording studio, in the environments it is expected of instrumentation.
For example, the battery I downloaded high-quality images in jpeg format, I should cn the latter insert it in a context to simulate an object 3 d.. to the course now dated, I remember that we created a kind of retino cn a photo editing program, afterdiche cn , sembra , the negative used it as texture and applied the photo and gave me the idea of an object 3. if any of you have understood the intentions could explain to me step by step the correct procedure?? thanks to all
I have to realize the rendering of a sound recording studio, in the environments it is expected of instrumentation.
For example, the battery I downloaded high-quality images in jpeg format, I should cn the latter insert it in a context to simulate an object 3 d.. to the course now dated, I remember that we created a kind of retino cn a photo editing program, afterdiche cn , sembra , the negative used it as texture and applied the photo and gave me the idea of an object 3. if any of you have understood the intentions could explain to me step by step the correct procedure?? thanks to all
![yamaha-gigmaker[1].webp yamaha-gigmaker[1].webp](https://enginpress.com/community/data/attachments/19/19004-c74a52e03dfd86c5fee85cf326e73836.jpg?hash=1o_7reO3LH)
![yamaha-gigmaker[4].webp yamaha-gigmaker[4].webp](https://enginpress.com/community/data/attachments/19/19005-ca3828f1939003b3da3bdb1c23337a2e.jpg?hash=XUXMp6ZyBX)
