gianburrasca3
Guest
Hello everyone,
if I insert a 31-angled filling into an object (by giving angle=0 to the filling) and rotate the object of any angle, even the filling will rotate of the same amount. I would like to know if you can set the retino in such a way that its angle always remains 0 regardless of the rotation given to the object of belonging.
if I insert a 31-angled filling into an object (by giving angle=0 to the filling) and rotate the object of any angle, even the filling will rotate of the same amount. I would like to know if you can set the retino in such a way that its angle always remains 0 regardless of the rotation given to the object of belonging.