Bye to all,
I have the following problem: during the simulation phase of a assembly in dmu kinematics my solids tend to compete during the movement; I would like to know if qlcn was aware of a command that prevents this phenomenon, physically non-existent.
as far as I know there is, in case you want to simulate parts that impact each other you are forced to resort to "manual" stratagems, that is to create movements due to the shock step by step, which only serves for visual verification, but not what you are looking for.