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bitmap in vieport

  • Thread starter Thread starter Tantocattivo
  • Start date Start date

Tantocattivo

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Hello everyone,
always for the same project as before I would like to show a bitmap in the material I applied to a solid. I can practically show her, but I see her degraded, how can I solve it?

Hello everyone
 
I did not understand you want to put the bitmap as a background in the viewport of 3d max or in the render?
 
I did not understand you want to put the bitmap as a background in the viewport of 3d max or in the render?
I used the bitmap as material and then in making the viewport correct and high resolution 5000x9000 . Now I want to see this texture even in the viewport where you normally draw. I was able to do this, but I only see it very degraded, at the level that we do not understand anything. to understand the texture is a collage of google earth capture screen and I can not even distinguish green areas from the city.
 
customize...preferences...viewports...configure driver...

in background texture size spunta match bitmap size

dovrebbe risolvere il problema
 
then, unfortunately I could not try in the file where I had the problem (fall change project and file cestinetion) but I tried in a new file and it seems fungiant, thank you so much!!!! ! ! ! ! ! ! ! !
 

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