archiwalters
Guest
Greetings to all.
I simplify the problem to try to be clearer:
-I build my beautiful 3d model consisting of extruded polygons:smile:
-translo/ruote model
-published one of the solids to change it and displays the starting range in its original location.
the thing is rather annoying because, in changing the figure, I do not have the possibility to hook me or to use polygons/solids moved or drawn subsequently to move the model:frown:
is it possible to ensure that the original polygon is moved during the movement of a solid and that the latter, by editing the solid, is displayed in the new position?
I don't know if I understand
thanks for the attention.
walter
I simplify the problem to try to be clearer:
-I build my beautiful 3d model consisting of extruded polygons:smile:
-translo/ruote model
-published one of the solids to change it and displays the starting range in its original location.
the thing is rather annoying because, in changing the figure, I do not have the possibility to hook me or to use polygons/solids moved or drawn subsequently to move the model:frown:
is it possible to ensure that the original polygon is moved during the movement of a solid and that the latter, by editing the solid, is displayed in the new position?
I don't know if I understand
thanks for the attention.
walter