Massy84
Guest
good evening to all, for the university I am making a project that previews a cinematism to 4 arms and 7 fulcres and the use of torsion springs to "recall" the cinematism itself from one position to another. The problem is that for now I do not know how to simulate the presence of springs.
I'm trying to start with a simple set: a base, a pin, a jointly bound arm to the pin and free to rotate. through the design command - torsional springs I made the spring with the parameters that interest me and I bound one end of twist to the base and the other to the arm (through special holes). I also made "flexible" the spring element from "chronology" to the left but the system so realized is blocked without gdl and I can't simulate anything
Any ideas?
Thank you.
I'm trying to start with a simple set: a base, a pin, a jointly bound arm to the pin and free to rotate. through the design command - torsional springs I made the spring with the parameters that interest me and I bound one end of twist to the base and the other to the arm (through special holes). I also made "flexible" the spring element from "chronology" to the left but the system so realized is blocked without gdl and I can't simulate anything
Any ideas?
Thank you.