SweptBlend
Guest
hi gurus,
I would have a problem to undergo, load a stl, which contains a surface, and different geometric entities ( planes and cylinders ),
How do I create a cylindrical surface from stl points?
Is there a function, or should I create the reference points, the reference plane, the normal plane, the sketch of a circle, and the cylindrical surface of extrusion? Do you move from style?
exists a tutorial available for the reverse part of proe (rex? / geomagic? )
thanks in advance
I would have a problem to undergo, load a stl, which contains a surface, and different geometric entities ( planes and cylinders ),
How do I create a cylindrical surface from stl points?
Is there a function, or should I create the reference points, the reference plane, the normal plane, the sketch of a circle, and the cylindrical surface of extrusion? Do you move from style?
exists a tutorial available for the reverse part of proe (rex? / geomagic? )
thanks in advance