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context design tips

  • Thread starter Thread starter Danig
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Danig

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long ago I asked for directions for a model of study, which I managed to solve without too many problems, although a little approximate.

I am now having to manage the project and redesign it in a precise and complete way, with all around, roads, sidewalks, green, etc. I therefore seek some advice from those who use it in the professional field, since the result must be precise, comfortable and of all respect (although always a university course). during revit I learned the basics, and the coarse building I can manage it, but everything about the context we skipped it.

the project is inside of Milan, therefore many buildings thick, irregular in the plant, a little green in correspondence of a courtyard (on which looks over a part of the building in design), 3 basements.

questions:

1- to create asphalt and green, it is good to create a large topographic surface and then divide it to mark the roads and the green? or is there a better method?
2- the buildings of the context, how should I do them? I simply have to extrude in height the profile marked in plant (ctr), but creating all local masses (as done for the initial study model), managing the file becomes tiring. How do I lighten everything?
3- the sidewalks do them as platforms that overlap the surface, right?
4- having basements, at the lowest level I have to create platforms to cut the topographic surface: but at this point if I have to draw at level 0 of the sidewalks that coincide with part of the underground platform, I solve them by making floors (not being able to make overlapping platforms) at the level of the other sidewalks?

for now only this, then slowly I will ask for more details. .

Thank you!
 
...I hope I understand and respond to your perplexities correctly;
It happened to me to have to manage projects that included large buildings and streets, so I solved:
a beautiful planimetry imported in jpeg (easyly loadable because light)
- I've had the contour of everything.
- I extruded the surfaces
- as far as the roads, the sidewalks, the underground parts and off the ground, a nice block very often (as long as it absorbs the volumes of the voids and the full)...all in the same layer; once you remove the surfaces from the block, enter the same volume (of which you have made a copy previously) with the appropriate layer (marciapiede, road, stone, etc...)
all well placed on the jpeg of which before... you are sure not to miss, you have a precise planimetric reference, and manage everything with ease. :wink:
then make a copy of the file and clean it of the parts you don't need, including the jpeg, so you'll have a less large and more easily manageable file. . .the other you keep it apart and save it for any changes and as constant planimetric reference. but always remember to update precisely both.
 
...I hope I understand and respond to your perplexities correctly;
This is always the biggest problem:biggrin:
It happened to me to have to manage projects that included large buildings and streets, so I solved:
a beautiful planimetry imported in jpeg (easyly loadable because light)
cabbage, this is a nice solution, maybe it is better a jpeg than a dwg (which takes you back layers, etc...)! almost almost aduced it also to redesign the plants already made in cad..
...I hope I understand and respond to your perplexities correctly;
This is always the biggest problem:biggrin:
- I've had the contour of everything.
What do you mean, you're outlined? with the topographic surface?
- as far as the roads, the sidewalks, the underground parts and off the ground, a nice block very often (as long as it absorbs the volumes of the voids and the full)...all in the same layer; once you remove the surfaces from the block, enter the same volume (of which you have made a copy previously) with the appropriate layer (marciapiede, road, stone, etc...)
all well placed on the jpeg of which before... you are sure not to miss, you have a precise planimetric reference, and manage everything with ease. :wink:
then make a copy of the file and clean it of the parts you don't need, including the jpeg, so you'll have a less large and more easily manageable file. . .the other you keep it apart and save it for any changes and as constant planimetric reference. but always remember to update precisely both.
I don't think I understand. :confused:
 
I extruded everything that was on the planimetry...and if you have to extrude, obviously first you have to trace ...so you have to contour everything you see (roads, buildings, sidewalks, etc...etc...) the simple volumes of the buildings you do them in a few minutes.
the part that goes more worked and that road... there you have to play full and empty and shape the volume....for this having a jpeg planimetry as a background, avoids that you fall into the various layers, besides having a view completely clearer and without too many lines that intertwine :biggrin:
...yellow:
 
I extruded everything that was on the planimetry...and if you have to extrude, obviously first you have to trace ...so you have to contour everything you see (roads, buildings, sidewalks, etc...etc...) the simple volumes of the buildings you do them in a few minutes.
the part that goes more worked and that road... there you have to play full and empty and shape the volume....for this having a jpeg planimetry as a background, avoids that you fall into the various layers, besides having a view completely clearer and without too many lines that intertwine :biggrin:
...yellow:
Ah ok, more or less I understood, I had reversed things and did not return with the speech :d
But the road is even easier, I think, because it is enough to make a topographic surface with asphalt material and everything is ok!

How do I want to move? I need to make some local masses, don't I? or is there a lighter way for the file?
 
in my opinion, revit must be used according to the specific properties of the sw.
It is true that the management of the planimetry is not the maximum, but for the rest I see no problems.
possibly you can use the connected "files", one for the building and the other for everything else
....

questions:

1- to create asphalt and green, it is good to create a large topographic surface and then divide it to mark the roads and the green? or is there a better method?

....
Why divide it?
the roads you can draw them using the family of floors
....

2- the buildings of the context, how should I do them? I simply have to extrude in height the profile marked in plant (ctr), but creating all local masses (as done for the initial study model), managing the file becomes tiring. How do I lighten everything?

....
use the family of the masses (mass metric) then the amounts in the project
....
3- the sidewalks do them as platforms that overlap the surface, right?

....
also with the family of floors
....

4- having basements, at the lowest level I have to create platforms to cut the topographic surface: but at this point if I have to draw at level 0 of the sidewalks that coincide with part of the underground platform, I solve them by making floors (not being able to make overlapping platforms) at the level of the other sidewalks?

....
the perimeter of the platform must coincide with the perimeter of the whole underground part (low vacuum)
design sidewalks with floors.

see also:http://www.cad3d.it/forum1/showthread.php?t=12818&highlight=piattaformahttp://www.cad3d.it/forum1/showthread.php?t=14583&highlight=piattaforma
 
in my opinion, revit must be used according to the specific properties of the sw.
It is true that the management of the planimetry is not the maximum, but for the rest I see no problems.
possibly you can use the connected "files", one for the building and the other for everything else
Right. I have to understand how the link works precisely and see what to do in one file and what in another.
Why divide it?
the roads you can draw them using the family of floors
mmmm.
because I would make a large surface of asphalt material (if it goes under the masses of other buildings or courts I don't care), the divide where there is the garden I need and the sidewalks I make them with platforms or floors.
What's the matter?
use the family of the masses (mass metric) then the amounts in the project
ok, but the families already ready are of regular and precise forms, I have forms different from the other. .
Should I make a family for every building? :eek:

also with the family of floors
It doesn't change anything as to functionality, does it?

the perimeter of the platform must coincide with the perimeter of the whole underground part (low vacuum)
design sidewalks with floors.

see also:http://www.cad3d.it/forum1/showthread.php?t=12818&highlight=piattaformahttp://www.cad3d.it/forum1/showthread.php?t=14583&highlight=piattaforma
Thank you, I'm reading these now!
 
attack here in the queue another question, which I can't solve looking in the old discussions.
basically cutting the surface with a platform and creating walls on the edges of this platform, I get something like this
immagineca.png
which also has effect in render (I made a test with surface and without surface).

How does it work?
 

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