Danig
Guest
long ago I asked for directions for a model of study, which I managed to solve without too many problems, although a little approximate.
I am now having to manage the project and redesign it in a precise and complete way, with all around, roads, sidewalks, green, etc. I therefore seek some advice from those who use it in the professional field, since the result must be precise, comfortable and of all respect (although always a university course). during revit I learned the basics, and the coarse building I can manage it, but everything about the context we skipped it.
the project is inside of Milan, therefore many buildings thick, irregular in the plant, a little green in correspondence of a courtyard (on which looks over a part of the building in design), 3 basements.
questions:
1- to create asphalt and green, it is good to create a large topographic surface and then divide it to mark the roads and the green? or is there a better method?
2- the buildings of the context, how should I do them? I simply have to extrude in height the profile marked in plant (ctr), but creating all local masses (as done for the initial study model), managing the file becomes tiring. How do I lighten everything?
3- the sidewalks do them as platforms that overlap the surface, right?
4- having basements, at the lowest level I have to create platforms to cut the topographic surface: but at this point if I have to draw at level 0 of the sidewalks that coincide with part of the underground platform, I solve them by making floors (not being able to make overlapping platforms) at the level of the other sidewalks?
for now only this, then slowly I will ask for more details. .
Thank you!
I am now having to manage the project and redesign it in a precise and complete way, with all around, roads, sidewalks, green, etc. I therefore seek some advice from those who use it in the professional field, since the result must be precise, comfortable and of all respect (although always a university course). during revit I learned the basics, and the coarse building I can manage it, but everything about the context we skipped it.
the project is inside of Milan, therefore many buildings thick, irregular in the plant, a little green in correspondence of a courtyard (on which looks over a part of the building in design), 3 basements.
questions:
1- to create asphalt and green, it is good to create a large topographic surface and then divide it to mark the roads and the green? or is there a better method?
2- the buildings of the context, how should I do them? I simply have to extrude in height the profile marked in plant (ctr), but creating all local masses (as done for the initial study model), managing the file becomes tiring. How do I lighten everything?
3- the sidewalks do them as platforms that overlap the surface, right?
4- having basements, at the lowest level I have to create platforms to cut the topographic surface: but at this point if I have to draw at level 0 of the sidewalks that coincide with part of the underground platform, I solve them by making floors (not being able to make overlapping platforms) at the level of the other sidewalks?
for now only this, then slowly I will ask for more details. .
Thank you!