PAnz3r™
Guest
Then,
I have a problem with the use of surfaces, in the sense, as long as it comes to creating surfaces using reference curves that I do (which I managed to do after n thousand attempts and asking for help), in advance, it's all right, it comes pretty well and I can do my things.... now I found myself in front of a dilemma that I can't solve and I lost a lot of work time :|.... then, it's very simple. ..I would like to collect with a surface the beak and body you see in the figure, a soft fitting surface naturally.
My problem is that I can't create curves using curved creation functions (or free or slow) because I can't snap to the references I'm interested in....I always find myself with curved airfields and, the only time I can "snap" a point of the curve is on the starting point holding down uppercase..... :\
How can I do that?
Thank you.
I have a problem with the use of surfaces, in the sense, as long as it comes to creating surfaces using reference curves that I do (which I managed to do after n thousand attempts and asking for help), in advance, it's all right, it comes pretty well and I can do my things.... now I found myself in front of a dilemma that I can't solve and I lost a lot of work time :|.... then, it's very simple. ..I would like to collect with a surface the beak and body you see in the figure, a soft fitting surface naturally.
My problem is that I can't create curves using curved creation functions (or free or slow) because I can't snap to the references I'm interested in....I always find myself with curved airfields and, the only time I can "snap" a point of the curve is on the starting point holding down uppercase..... :\
How can I do that?
Thank you.
Attachments
Last edited by a moderator: