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flexible parts and relationships

  • Thread starter Thread starter aerox
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aerox

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hello to all, I would like to understand with you if I can do this here:

I have a sort of shock absorber and a spring in a set, I set a loop type connection for the two pieces of the shock absorber and I inserted a spring (coaxialized vines and two mates at the ends of the cut spring with the clips). I now work in standard mode (no mechanism) and, moving with the handle the shock absorber, I would like the spring to change its length by regenerating the model. I was trying to figure out whether there is a possibility to relate the spring length with the shock stroke or the distance between the shock absorber's pins, in fact if I try to open the course coupling settings I would like to switch the quota with the variable and assign a simple function in the relationships, but I don't know how to recall this variable.

then I have seen that there is the possibility to make the spring component flexible but if I use the distance between the two spring plates I echo the distance at that time, if it varies then the race, the spring goes in error because the coupling with the two mates can not be solved (rightly). What can I do?

later I would like to try to create a video with the opening of the shock absorber, do I have to work inside the mechanism environment to do so?
Thank you.

Hi.
 
Hello

In these cases you can use the ability to make a component flexible. insert the spring with rigid constraints compared to a plate (allinear, couple) and the length of the spring made flexible is equal to the distance between the two plates. after moving the shock absorber simply regenerate that the spring adapts to the new lughness.

in mechanism environment I have never verified how this method behaves
 
Hello

In these cases you can use the ability to make a component flexible. insert the spring with rigid constraints compared to a plate (allinear, couple) and the length of the spring made flexible is equal to the distance between the two plates. after moving the shock absorber simply regenerate that the spring adapts to the new lughness.

in mechanism environment I have never verified how this method behaves
Thank you very much, I understood where I was wrong, in practice I gave him a true bond (for the axis) and two ties of mate between the bundles of the sawed spring and the bats, then tot 3 constraints. now I have only aligned and only one coupling, made flexible, chosen the variable "spring height" with "distance" value between the two bats and now the game works. Thank you very much

Hi.
 

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