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gradient shade from external perimeter of a rectangle

Masare2

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I have a polygon a gui I would like to assign a spherical gradient (a color at the center and transparent at the edges)
is there a way to make sure that the gradient is calculated by the perimeter of the polygon instead of being (for instance:tongue:) spherical and being calculated by the center?
to understand, now the gradient is perfect if applied to a circle, but if applied to a rectangle I stay out the corners!
m2
 

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