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import a mass into 'create'

  • Thread starter Thread starter ocraM999
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ocraM999

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I created a very complex mass, in 'volumetries' and would like to use it in 'create' ....
I can not in the transfer, the paste copy is not possible.
Is there a way or do I have to do it again?
Thank you
 
I would simply like to
-create-- family-category--->muri--->name---> walls1-
avoid recreating a mass with <<solidi>> and <<vuoti>> as already achieved and present in the project, with volume.

is it possible to reuse the mass realized with volumetrics in creating?

Mar</vuoti></solidi>
 
Sorry, but I can't understand.
if you have created a mass, it is manageable in the project both in "volume" mode and "mass"
as mass, I intend to apply to the "volume" a "solid" form, by applying to the "volume" of a material, by the properties of the object (selected object>propriety>material)

if you have not assigned the material parameter, to the volume, it returns in the modality, and assigns to the solid part/parts a material parameter

p.s. for revit ver. 2009
 
If I understood how revit works, to create a 'furnishing component' or a 'structural foundation' or a 'wall' a 'window' or something, if it has a complex shape, it must be used the command <crea>;i.e. use place modeling (terms I learned in this forum).
as mentioned above I would like to use the procedure <crea> without repeating all the modeling sequence that allowed me to obtain the desired shape with the command <volumetrie>. </volumetrie></crea></crea>in other words I would like to make the mass realized with volumetrics a 'component of furniture' or a 'structural foundation' or ....
Assigning a material to the mass I get a solid cocreto but if, for example, I click on 'show mass' that thing to which I assigned the material appears or disappears, however if I use the 'selection filter' I see that remains, even with a material assigned, a mass.
Mar
 
If I understood how revit works, to create a 'furnishing component' or a 'structural foundation' or a 'wall' a 'window' or something, if it has a complex shape, it must be used the command <crea>;i.e. use place modeling (terms I learned in this forum).
as mentioned above I would like to use the procedure <crea> without repeating all the modeling sequence that allowed me to obtain the desired shape with the command <volumetrie>.
in other words I would like to make the mass realized with volumetrics a 'component of furniture' or a 'structural foundation' or... .
Assigning a material to the mass I get a solid cocreto but if, for example, I click on 'show mass' that thing to which I assigned the material appears or disappears, however if I use the 'selection filter' I see that remains, even with a material assigned, a mass.
Mar</volumetrie></crea></crea>
 
is correct what you say, with the following distinction:
- the command "modelling»crea" always uses the masses, built with solids and voids (as in the "volumetries>crea mass"), with the prerogative of assigning the created object (before creation) to a specific family (walls, furniture components, etc.), so as always the same command allows to assign to the object created to the family of the masses
-the volumetrie> command creates mass, executes the same operations of the command creates, with the warning that automatically, the created object, is assigned to the family of the masses.
This peculiarity arises from the fact that volumes (or volumetric masses) allow to carry out other operations, such as: insertion of walls, roof, floors, on the perimeter faces of the mass (volume)
the family of the masses, of defaul, has assigned the filter (on/off) that for the other families, instead, must be "created" for the same use, or managed by the functions of "visibility/graphic" from the properties of the view.
It is therefore evident if "spegni" the visibility of the masses, even the object of such a family turns out.
the same happens if "spegni" the walls, the windows, etc. all objects belonging to such families turn off.

Maybe your question was:
- Can I move an object created and assigned to the family of the masses (volumes) to the family of the walls (or other family)?
The answer is no!
each object created (designed) in place remains in the family attributed during creation (by the command creates), or in the family of the masses if created by the volumetric command>creates mass

in your specific case, you can "manage" the mass created by you with volume control, like a wall, with the only warning that will separate the family of the masses and not the walls.
If you need to attribute it "by force" to the family of walls, you must redesign it.
Also in the design, I can use (import) a roof family, and use it as floor (right floor = floor floor), but of course such "floor" will be subject to the peculiarities of the roof family and not in the floors: For example, in the extraction of an abacus, this floor will not be counted in the family of floors but in that of roofs
 

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