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import dxf and automatic quota

Fuflun

Guest
Hello, everyone, I'm praying I'm just passing on sw.
I have the problem.. .
I have dentate wheels in dxf 2d generated with another program , I wanted to import them with sw and simulate the funzonation/rotation, only that they are in polylinea and quota them , is moooolto long....it seems to me to remember that there is the function of automatic quotation, but I do not find it....the quida says that it is activated by the property manager , but I do not see...
 
the quida says it is activated by the property manager
Are you sure you mean sketches? or refers instead to the design.. .
if the dxf also has the quotas more import those too.
if you are sure that the dxf is correct and equally sure that you will not apply change to the profile once imported the dxf select all the sketch and put as a bond fixed fixed fixed. you may also avoid it but it is useful to see if there are areas to be settled as you see if there are blue lines or points (color of the undefined sketch by default). It's not really a good thing to do but when the game gets tough...
Consider that the automatic quotation, which I do not remember if and where it is in the sketches, shoots you odds at random and therefore could make a subsequent modification complicated. you can evaluate to make the wheel in multiple steps (full spin, cutting a tooth, repeating the cut) always using the dxf as support.
- - - updated - - - -
the quida says it is activated by the property manager
Are you sure you mean sketches? or refers instead to the design.. .
if the dxf also has the quotas more import those too.
if you are sure that the dxf is correct and equally sure that you will not apply change to the profile once imported the dxf select all the sketch and put as a bond fixed fixed fixed. you may also avoid it but it is useful to see if there are areas to be settled as you see if there are blue lines or points (color of the undefined sketch by default). It's not really a good thing to do but when the game gets tough...
Consider that the automatic quotation, which I do not remember if and where it is in the sketches, shoots you odds at random and therefore could make a subsequent modification complicated. you can evaluate to make the wheel in multiple steps (full spin, cutting a tooth, repeating the cut) always using the dxf as support.
 
from the guide seemed to refer to the sketch, maybe it does not act as an option if it amounts a design...if that's what you meant.. .
mah ..in theory should be right the gear I generated it with gear template, re-establishing the module for how it came back useful , then I modified the foot and the gear head for the brake radius compensation.
personally the idea of building it by hand the profile to evolve I had seemed a bit masochistic, if then there is to make a group of gears.... time escapes...
Anyway, I'm trying your system for now, it seems to work.


very kind, thank you:
 

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