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inventor studio - glifo

  • Thread starter Thread starter marco valsecchi
  • Start date Start date

marco valsecchi

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I'm looking for advice.
I designed a simple glyph to learn how to make small videos.
but for this simple object I can not understand how to turn the wheel and at the same time let the rod translate.
in the assembly it is all right, with the mouse turn the wheel and automatically the rod transla.
Where's the mistake?
 

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you should do the tutorials that explain very well how you do the cinematic analysis.

First, it is necessary that the 3d model be properly bound (not necessary condition but if done well the static constraints in dynamic joints are converted). Then with the activated symulation module a study is generated, the joints are converted, the gravita and motor conditions are added on the wheel then you animate with the player.
 

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excuse but not enough to animate the corner bond in the studio, even without passing by simulation?
command: soul bond
 
I tried, but that's not enough. it goes to shots of 180° because I also have the tangent bond of the pin in the rod. Maybe I was wrong to set the axieme?
 
I would say that for your group they serve these constraints:
pin/hole aligned between support and cam;
pin/hole between the support and the biella;
transient between the pernetto of the cam and the asola of the biella;
angle between a supprote face and a cam plane to animate rotation.
Nothing less!
the tangential in this exercise does not need... .
 

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