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linea offset bordo superficie

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solokite

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it is possible to make an offset of a edge of a surface (to create a division line).I usually go to create a normal surface to the exsisite surface then create an offset and go to create the division line through the intersection between the two surfaces..(=how to become rubber:)))
allego design design
 

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it is possible to make an offset of a edge of a surface (to create a division line).I usually go to create a normal surface to the exsisite surface then create an offset and go to create the division line through the intersection between the two surfaces..(=how to become rubber:)))
allego design design
Maybe I miss something, but if the surface is complex and the edge also I don't see how a line can come out that can be defined as offset. idem for a normal surface, translated and used to create the intersection line. it will be a line of intersection, but not an offset.
 
Maybe I miss something, but if the surface is complex and the edge also I don't see how a line can come out that can be defined as offset. idem for a normal surface, translated and used to create the intersection line. it will be a line of intersection, but not an offset.
thank you so much if I understand I create a plan or a surface and from there I create a line of intersection (after I go to hide the plan or the surface) is correct?
 
thank you so much if I understand I create a plan or a surface and from there I create a line of intersection (after I go to hide the plan or the surface) is correct?
I can't tell you if it's correct, because I have no idea what you have to do. You understand that a line of intersection is different from an ofset and, basically, the important thing is to know what you need that line drawn on the surface. a line you can also get projected a sketch rather than making the mold division line etc. there are dozens of different ways and results.
I mean, you need to know if that line obtained with the "x" procedure is what you need.
 
I can't tell you if it's correct, because I have no idea what you have to do. You understand that a line of intersection is different from an ofset and, basically, the important thing is to know what you need that line drawn on the surface. a line you can also get projected a sketch rather than making the mold division line etc. there are dozens of different ways and results.
I mean, you need to know if that line obtained with the "x" procedure is what you need.
we say that I would need the line to reduce the surface(remove the excess surface): I know that there is the command extends surface but I don't know if there is even short surface. . .
 
we say that I would need the line to reduce the surface(remove the excess surface): I know that there is the command extends surface but I don't know if there is even short surface. . .
"Fixed surface." but you have to give a read to the help eh...
 
..infatti, con lathreaded Cut the surface to the intersection of another surface, plane or sketch. only that for the game sketch will have to be 3d (unless you have a flat surface, but it does not seem to me the case posted), and in the 3d sketch the offset command is not active.
 
"Fixed surface." but you have to give a read to the help eh...
Marco excuse(I can give you some you?) the surface command trimmed it and I have to say that it is very comfortable.. what I mean, obvious if possible(maybe other softwareconceive my theory) is to "scale" the surface up to the edge that I traced(leaving the other intact edges).projecting the sketch curve as you recommended before.
 
..infatti, con lathreaded Cut the surface to the intersection of another surface, plane or sketch. only that for the game sketch will have to be 3d (unless you have a flat surface, but it does not seem to me the case posted), and in the 3d sketch the offset command is not active.
actually the sketch can also be 2d and is projected automatically so it can also be on a floor not necessarily that it intersects the surface to be trimmed
 
Marco excuse(can I give you some? )
Of course, I don't like anyone.
"scale" the surface to the edge I have drawn (leaving the other intact edges).projecting the sketch curve as you recommended before.. allows you to achieve a correct geometry?
I don't know what you mean by "scale." post a screenshot or some picture of what you want to do.
 
no I meant to cut the surface to that line, according to me therefore you have to project a sketch and put the excess piece.. a bit slender;(
Of course, I don't like anyone.



I don't know what you mean by "scale." post a screenshot or some picture of what you want to do.
 
no I meant to cut the surface to that line, according to me therefore you have to project a sketch and put the excess piece.. a bit slender;(
if it is a simple sketch use that to cut the surface.
Sorry, but if you don't place the native files or pictures where you'd show what you'd need to do (just do it over two arrows and three paint-shocks...) you're struggling to figure out where the problem is.
 
I don't think it's the right way,
if you have 2 surfaces that are joined together but isoparametrics point in different directions you cannot use this command.
I would use the pipe.
any shape has the surfaces you will be able to find your curve through a simple section of surfaces
before saying that it is not the right way, we start with simple things.
if the result is not the desired one, then you look for another way.
complicating work before starting seems useless.
 
before saying that it is not the right way, we start with simple things.
if the result is not the desired one, then you look for another way.
complicating work before starting seems useless.
confirmation is not the right way if you think it is good for you
 
the first image as I would do the second as the sw manual proposes
 

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the first image as I would do the second as the sw manual proposes
interesting (for me that not mastic surfaces) the solution of the sweep of the radius circle equal to the ophset. but something does not come back anyway, because in case of surfaces with curves pronounced in all three axes the oset generated in that way (and I imho in any other way) is not correct because the radius does not coincide as length with the curve section of the surface at that point.
for this in the other post I said that according to me depends on the type of curve you want to get in relation to the existing surface. After you go intersection between planar surfaces or other more complex depending on the final curve you want to get.
 
interesting (for me that not mastic surfaces) the solution of the sweep of the radius circle equal to the ophset. but something does not come back anyway, because in case of surfaces with curves pronounced in all three axes the oset generated in that way (and I imho in any other way) is not correct because the radius does not coincide as length with the curve section of the surface at that point.
for this in the other post I said that according to me depends on the type of curve you want to get in relation to the existing surface. After you go intersection between planar surfaces or other more complex depending on the final curve you want to get.
the real problem!! !
 

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