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liquid representation in motion

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ecomusposta

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Hello everyone, about 3 days ago I was proposed the design of septic (biological), I answer: ok, what does it take?! In fact the septic pit I completed it in about 30 minutes, but voilà the surprise, the engineer (bastardo inside) asks me however that it would be nice if you could see the liquid in motion rendered?! and I: oh caxxxo, I reply that in these days I would try, not guaranteeing him however the perfect positive outcome. I did a small specific research on the inventor section and found this discussion:
http://www.cad3d.it/forum1/showthread.php?t=6481&highlight=liquidobut it ends without a clear solution to the dilemma presented by the user of the forum. I would have half an idea, since this liquid I will have to represent presents very irregular shapes, I thought of mesh or surfaces created to the good so much to give the sense to the moving liquid, because if it had been a liquid inside a container the game was made, I should simulate almost a cascade, and here the game gets complicated. that you say I remain of the idea of mesh or do you think that then to animate her I will see her very hard, or change completely depiction? I greet you and thank you in advance.
p.s. use inventor 2009 ( unfortunately we have not evolved, my owner does not know the word upgrade).
Thank you all.
 
for simple animations you can stay inside inventor studio (anima parameters for example).


for things a little more beautiful and realistic, but always of simple animation can go showcase with excellent aesthetic results obtained in a short time (render otherwise the water good luck) (I used a rippled surface for water mirror).

for a little more advanced things, particle animations, round motions, waterfalls I would say that it is the case of using 3dstudiomax.

In summary, either you have already done something, or you have a lot of time to do some tests, or leave it alone, often those who ask these things have no idea what they cost in time and hardware.
 
for simple animations you can stay inside inventor studio (anima parameters for example).


for things a little more beautiful and realistic, but always of simple animation can go showcase with excellent aesthetic results obtained in a short time (render otherwise the water good luck) (I used a rippled surface for water mirror).

for a little more advanced things, particle animations, round motions, waterfalls I would say that it is the case of using 3dstudiomax.

In summary, either you have already done something, or you have a lot of time to do some tests, or leave it alone, often those who ask these things have no idea what they cost in time and hardware.
In the meantime, I want to thank you for the answer given me, look, I thought something like that at first I thought: "Well here it takes maya or blender", but my stubbornness insisted on the success using invetor, but I see that I already had a confirmation of what I thought and suspected.
bhè 3d studio max at the time about 2 years ago I used it for an animation of flags, (caxxo a simple animation I saw it ugly)
Finally I would like to try showcase, to see the potential of this software.
 
Hi.
I also unfortunately came across, a few years ago, in an engineer who had no idea what to do inventor, asked me to draw in a biomass plant of flowers in the fields surrounding it. I knew very well what to do inventor, and especially what it was for, told him that inventor is a software that fits mechanical design. if he wanted the flowers in the surrounding fields they had to buy 3dstudio max and not inventor. for the record, since in that company almost all the engineers had that head, after a year I was "scapped"!
 

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